KPlayer Member List
This is the complete list of members for KPlayer, including all inherited members.
| addGameIO(KGameIO *input) | KPlayer | |
| addProperty(KGamePropertyBase *data) | KPlayer | |
| asyncInput() const | KPlayer | inline |
| calcIOValue() | KPlayer | |
| dataHandler() | KPlayer | |
| Debug() | KPlayer | |
| emitSignal(KGamePropertyBase *me) | KPlayer | protectedslot |
| findProperty(int id) const | KPlayer | |
| findRttiIO(int rtti) const | KPlayer | |
| forwardInput(TQDataStream &msg, bool transmit=true, TQ_UINT32 sender=0) | KPlayer | virtual |
| forwardMessage(TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KPlayer | virtual |
| game() const | KPlayer | inline |
| group() const | KPlayer | virtual |
| hasRtti(int rtti) const | KPlayer | inline |
| id() const | KPlayer | |
| ioList() | KPlayer | inline |
| isActive() const | KPlayer | inline |
| isVirtual() const | KPlayer | |
| KGameIOList typedef (defined in KPlayer) | KPlayer | |
| KPlayer() | KPlayer | |
| KPlayer(KGame *game) | KPlayer | |
| load(TQDataStream &stream) | KPlayer | virtual |
| myTurn() const | KPlayer | inline |
| name() const | KPlayer | virtual |
| networkPlayer() const | KPlayer | |
| networkPriority() const | KPlayer | |
| networkTransmission(TQDataStream &stream, int msgid, TQ_UINT32 sender) | KPlayer | |
| removeGameIO(KGameIO *input=0, bool deleteit=true) | KPlayer | |
| rtti() const | KPlayer | inlinevirtual |
| save(TQDataStream &stream) | KPlayer | virtual |
| sendProperty(int msgid, TQDataStream &stream, bool *sent) | KPlayer | protectedslot |
| setActive(bool v) | KPlayer | inline |
| setAsyncInput(bool a) | KPlayer | inline |
| setGame(KGame *game) | KPlayer | inline |
| setGroup(const TQString &group) | KPlayer | |
| setId(TQ_UINT32 i) (defined in KPlayer) | KPlayer | |
| setName(const TQString &name) | KPlayer | |
| setNetworkPlayer(KPlayer *p) | KPlayer | |
| setNetworkPriority(int b) | KPlayer | |
| setTurn(bool b, bool exclusive=true) | KPlayer | |
| setUserId(int i) (defined in KPlayer) | KPlayer | inline |
| setVirtual(bool v) (defined in KPlayer) | KPlayer | |
| signalNetworkData(int msgid, const TQByteArray &buffer, TQ_UINT32 sender, KPlayer *me) | KPlayer | signal |
| signalPropertyChanged(KGamePropertyBase *property, KPlayer *me) | KPlayer | signal |
| userId() const | KPlayer | inline |
| ~KPlayer() (defined in KPlayer) | KPlayer | virtual |
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