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From joheriks@abo.fi:

Eerie, nicely done. Good job on the modeling. The texture on the window frames
could be improved though.
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From rich@brickbots.com:
Nice source image.  I think one of the key elements that seperates the source
image, and yours is contrast.  Even with the fog obscuring the background, it
would be nice to have a much wider range of luminence in the foreground.  This
can probably be accomplished with stronger, less diffuse lighting (think
moonlight or sunlight) and brighter/darker textures.  A bit more subtlety on
the fog, with more of a volumetric feel would have been nice.  In the original
image you can see beams of light as the sun shines between buildings and that
gives the image a very warm and special feel.
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From hildurka@simnet.is:
You need to work on your textures. They look unfinished. 
Also the light is not well defined, which makes the image 
look a bit flat, lacking depth. I like very much using the 
famous fog of London as a concept although the 
reference photo is not particularly foggy. Modelling 
human figures is always difficult, you must have put a lot 
of work in this image. 

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From dungbeatle@mail.tds.net:
Could use some deeper looking textures. The proportions of the people and the
horse look a bit off. It would benefit from a rough, cobblestone street or
something like that.
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From sshelby@shelbyvision.com:

horse and people need improvement.


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From simon_smith@zen.co.uk:
That horse . . . worries me, as does the fellow in the foreground.
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From glenn@mccarters.net:
It is obvious that you put a lot of effort into this image.  Good work!


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From file:
nice lighting and use of themes.  buildings could use rougher texture for
enhanced realism.  nice blob-work, I guess you'd say.
Notable for composition

