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From marlo.steed@uleth.ca:
Lots of stuff here.  Shadows would have helped the with the 3D look.  Rather
than having stuff scattered, consider a focus for the camera.
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From tigerhawk@stic.net:
Since you made mention of it I thought I would put in m $0.02 :) You may want to
look into Pov-Ray as your rendering engine. If Rhino can export triangular
meshes (there may be an exporter for Pov-Ray even) you can use Pov-Ray to
render the scene. I find Pov-Ray, while a little cumbersome at times, to be
perhaps the best raytracer I have ever seen; even rivalling the commercial
offerings. Just a thought.

Scene-wise I thought the piece was a little too busy :) I like where you were
going with this, however. It is just a bit hard to get my head wrapped around
it. That aside it is a very well done and detailed image and I like the
concept. 
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From rgow@lanset.com:
A good concept & good collection of objects.  Its difficult to see any depth in
the image though, partly the lack of distinct shadows, and partly the way
everything is filling the image without any background reference to give it a
sense of scale.

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From jgrimbert@free.fr:
Far too bright for me, 3D perception is more than difficult.

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From fine@head.cfa.harvard.edu:
Needs better lighting.  Perhaps a tighter camera angle would look nicer.


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From jouni@mikrobitti.fi:
Slightly chaotic; a centerpiece object would've helped.

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From file:
I like it because it has many different objects in it
Notable for originality

