TITLE: Gone...
NAME: Ryan Pearl
COUNTRY: USA
EMAIL: flipturn2001@aol.com
WEBPAGE: http://www.lesd.org
TOPIC: Decay
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: final1.jpg
RENDERER USED: 
    Bryce 5

TOOLS USED: 
    PhotoImpact to resize the image to a suitable size and add
watermark, Poser 4

RENDER TIME: 
    1h 12m 20s

HARDWARE USED: 
    2.4ghz P4


IMAGE DESCRIPTION: 

Fairly minimal concept; I tried to come up with something --- at first a rotting
orange, then waves crushing a city.
I sat down and thought about decay, and what I envisioned was a crumbling, old
temple. 

A base quote (because I like quotes): 

"Because...a god lived here. A powerful god. Thousands worshipped it. I can feel
it. You know? It comes out of the walls. A Great God. Mighty were his dominions
and magnificent was his word. Armies went forth in his name and conquered and
slew. That kind of thing. And no one, not you, not me, no one, even knows who
the god was or his name or what he looked like. Lions drink in the holy places
and centipedes crawl beneath the altar. Now do you understand?"


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


All native Brycean objects, except for the skeleton which was created in Poser
4. Textures are mostly mine, but the bricks are modified from one found at
http://www.3dcommune.com. Sky is a heavy modification of one of the default
skies, with extra lighting added.

The pillars are boolean objects with custom textures, and all the cracks you see
in the image --- in the base of the temple and in the pillars, are created with
negative booleans. I wanted to add a different texture but couldn't figure out
how to tweak it properly to add bumps to the areas that were chopped off.

Another thing I intended to do was make temples on the distance, but the haze
from the sky screwed that up. Normally I'd paint them in later but not for this
competition so the image is not exactly the one I want, but I still believe the
effect is.