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From rgow@lanset.com:
Nice sky and I like the play of colors.  A little bit of detail in the city and
the landscape would go a long way.

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From leoszilard@yahoo.com:

This scene works.  If course a brick texture would fit the "yellow brick road"
concept.  otherwise, a little more on the buildings would have been nice, and
this scene might even benefit from a crazy lighting affect.
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From maarten_hofman@hotmail.com:
This entry seems to contradict rule 5d, though I'm not sure how it applies in
animation to still copies. Other than that, I always thought the road had
bricks. The flower patches are neat, though.
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From raytracing@grayproductions.net:
I suggest reinvesting the time spent to add warning to your text files.  You get
out of a trace what you put into it, I think.
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From tek@evilsuperbrain.com:
Gee this looks awfully familiar... :)

This was my favourite thing in the animation, because it has exactly the right
mood for what it represents, even though it's build very simply.

I could criticise it, but it's obvious things like everything's built too
simply, the edge of the road is too perfect, the grass is flat, etc. I don't
really need to point these out because that's obviously a decision you took in
building the scene, and the overall concept comes through in spite of it's
simplicity.


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From xilo_m@hotpop.com:
Try working on the concept of you future IRTC submissions! Nothing ever happens
in your picture?
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From marlo.steed@uleth.ca:
Neat concept but the scene needed a lot more detail to make it stand out.
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From hildurka@simnet.is:
Well, everybody must be good at something.  This one is a little off topic, or
so it seemes, until you think about the golden road into the promised land of
the great Emerald City. This scene looks like a part of a surreal dream. I bet
your are good at dreaming. The next step is to realize your dreams, that_s
where raytracing comes in!

