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From rgow@lanset.com:
Nice texturing! Good modeling & lighting. Stones in courtyard are maybe too
bright.

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From maarten_hofman@hotmail.com:
Nice, and sharp, though maybe a bit too clean...
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From tek@evilsuperbrain.com:
Nice materials and rounded edges. It would look more realistic if it was
weathered, with some dirt on things and cracks in the stone, but it still looks
quite believable as it is. Maybe like a Disneyland version of it, where
although it's real it's just a little too perfect :)


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From xilo_m@hotpop.com:
Nice image, but unfortunately it seems much like the render of a blue-print and
there is no action, nothing is happening in your scene, it is empty of life and
therefore feels extremely artificial.
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From marlo.steed@uleth.ca:
Nice attention to detail on this image.  I like the grundge you have added to
enhance realism.  That worked quite well.  There was a bit of inconsistency
with this though.  One would expect, the circular objects to have had similar
grundge markings coming off them - small picky item.  Something about the
ground texture that didn't seem right - the white grout lines - perhaps those
should have been dirtied up a bit to match the feel of the rest of the scene.
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From hildurka@simnet.is:
Great modelling, this lighting works perfectly with the radiosity. I see you
have worked a lot on the textures. The walls might benefit from some amount of
normal pattern with "normal on" in the radiosity settings. Then the normals of
the ground material inside the shadow area would also become visible. I know it
takes longer to render but it_s worth it. I like the atmosphere in this scene.
Good work!

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From chris_hormann@gmx.de:
Good concept and lighting.  The curving of the metal parts on the 
right could be smoother, the ground structure looks somewhat painted

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From p_chan@shaw.ca:
Good job creating the stains on the wall texture - it looks 
quite realistic.  The other textures could use some more 
work, as they have more of a raytraced rather than 
realistic feel.


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From r@215-241.opf.slu.cz:
Too crude details. Concept and camera position - very good!

