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From jaime@ignorancia.org:
Hey! You can use some artistic lisences! Reference is good for modelling and
texturing the basic appearance of objects, but the overall composition can (and
IMHO must), take advantage of a really creative medium (that is: raytracing is
not like photography, as you can make realistic scenes that doesn't exists).

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From maarten_hofman@hotmail.com:
Good theme and nice work with the light and arms. Maybe a bit too clean and
static.

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From darwallace@earthlink.net:
One of the better ideas I've seen.  But it's also a common one.




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From dapigg2000@yahoo.com:
Prison. Very lonely. ("Hello, Jean Valjean!" (bad joke)) Commendable.
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From cfusner@enter.net:
I notice you said the image was "more boring" than you would have liked
because real cells are sanitary and well lit. Although this is only an 
opinion
on my part, I'd be inclined to suggest: when reality is too boring, then 
don't
be too real <g>.

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From suso@suso.org:
You've done a pretty good job of making the scene accurate.

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From rclee@oklahoma.net:
Good job.

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From glenn@mccarters.net:
My favorite part of this image is the lighting.

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From p_chan@shaw.ca:
Clean, sterile and boring isn't necessarily bad, since it 
creates a greater sense of emptiness.  One thing that 
looks odd to me is that the cells don't seem openable.

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From clem@dhol.org:
As to the sterility of prison pictures, consider that the 
proprietors have a great deal of control over when and 
where pictures can be taken and the reality with no 
cameras about may be much different.  The hands are too 
off center and impersonal to convey loneliness, and the 
rest is too empty.  The idea of an empty prison cell, if you 
think about it, is more cheerful than lonely.

