TITLE: White As Snow
NAME: Cosimo Cecere
COUNTRY: Italy
EMAIL: coscec@yahoo.com
WEBPAGE: -
TOPIC: Winter
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: wasegala.jpg
ZIPFILE: wasegala.zip
RENDERER USED: 
    povray 3.1g

TOOLS USED: 
    Rhinoceros, Spline Tree Include File v1.3 (c) 2000 Andrew Clinton,
Gimp

RENDER TIME: 
    2 hours 11 minutes 22.0 seconds (7882 seconds)

HARDWARE USED: 
    Pentium IV - 1.5 Mhz - 256Mb Ram - 40 GBytes HD

IMAGE DESCRIPTION: 

        Simple Cold Winter Image - Just like I feel it.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

        First, I imagine the frame: cold, snow, white ... that was the picture
!!!
        I already knew hardest difficult was transmit my feeling.
        The elements that make up the scene are very simple:
        - a tree, created with Spline Tree Include File by Andrew Clinton
(thanks)
        - a building with snow on roof, created with Rhinoceros 2.0 (demo)
        - snowflakes, just a little algorithm to spread at random spheres in a
volume
        - two patchs for ground.
        That' all.
        To obtain cold light I used an area light and little blue dominant in
        ambient_light parameter of global_settings.
        I converted png image to jpg image with Gimp 
        
Here significant message output of povray:

Parsing Options
  Input file: main.pov (compatible to version 3.1)
  Remove bounds........On  Split unions........Off
  Library paths: C:\Programmi\POV-Ray for Windows v3.1\INCLUDE
Output Options
  Image resolution 900 by 675 (rows 1 to 675, columns 1 to 900).
  Output file: wasegala.png, 24 bpp PNG
  Graphic display......On  (type: 0, palette: 3, gamma:  2.2)
  Mosaic preview......Off
  CPU usage histogram.Off
  Continued trace.....Off  Allow interruption..Off  Pause when done.....Off
  Verbose messages.....On
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 3 
  Light Buffer.........On  Vista Buffer.........On  Draw Vista Buffer...Off
  Antialiasing.........On  (Method 2, Threshold 0.120, Depth 2, Jitter 1.00)
  Radiosity...........Off
Animation Options
  Initial Frame..       1  Final Frame....       1
  Initial Clock..   0.000  Final Clock....   1.000
  Cyclic Animation....Off  Field render........Off  Odd lines/frames....Off
Redirecting Options
  All Streams to console..........On
  Debug Stream to console.........On
  Fatal Stream to console.........On
  Render Stream to console........On
  Statistics Stream to console....On
  Warning Stream to console.......On
Scene contains 37401 frame level objects; 0 infinite.

 00:01:28 so far, Rendering frame 1, going to 1.
main.pov Statistics, Resolution 900 x 675
----------------------------------------------------------------------------
Pixels:          607500   Samples:         1309169   Smpls/Pxl: 2.16
Rays:           1921939   Saved:              6802   Max Level: 4/10
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Bezier Patch                  89453084         1286496      1.44
Blob                          38222291         1093142      2.86
Blob Component                45395244        10023816     22.08
Blob Bound                   277438448        88385511     31.86
Cone/Cylinder               1237859488          493773      0.04
Mesh                           4847354          559849     11.55
Sphere                        29273033        18938370     64.70
Clipping Object                1039547          984883     94.74
Bounding Box               14322822340      4651104919     32.47
Vista Buffer                 259245244       164934250     63.62
----------------------------------------------------------------------------
Roots tested:              2284406   eliminated:              274190
Calls to Noise:             361632   Calls to DNoise:         387878
----------------------------------------------------------------------------
Shadow Ray Tests:        141488120   Succeeded:              1331384
Transmitted Rays:           612770
----------------------------------------------------------------------------
Smallest Alloc:                 26 bytes   Largest:           851992
Peak memory used:         42393508 bytes
----------------------------------------------------------------------------
Time For Parse/Frame:    0 hours  1 minutes  28.0 seconds (88 seconds)
Time For Parse Total:    0 hours  1 minutes  28.0 seconds (88 seconds)
Time For Trace/Frame:    2 hours  9 minutes  54.0 seconds (7794 seconds)
Time For Trace Total:    2 hours  9 minutes  54.0 seconds (7794 seconds)
          Total Time:    2 hours 11 minutes  22.0 seconds (7882 seconds)