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From tom@tomandlu.co.uk:
A nice image, but the textures need work. Excellent modelling. Seems rather
low contrast.

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From tlyons@gnn.com:

persective on the moon is wierd...
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From topher@csh.rit.edu:
Wow, this has a great sens of realism too it. A higher res rendering may have
shown
the gears better, but I can see that it's a very complex device. Great work!

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From thomas_alun@lineone.net:
Nice image, I've always liked orreries (sp?).

The cracked tiles on the floor are a nice touch, but they don't
seem to change between tiles. I can't remember if POVRay 3.1
had repeat warps, but they'd be good for making the cracks vary
slightly at the tile boundaries.

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From p_chan@shaw.ca:
You've created a pretty nice scene overall.  The cracks 
in the paved pathway are a nice touch, but the length of 
the cracks doesn't fit the tiled pattern (i.e. they are 
continuous through dozens of tiles).  One other 
suggestion for improvement would be to find a way to 
make the moon fade out at one of its edges.

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From StephenF@whoever.com:
The trees look good, as does the orrery.  Sky looks 
good too.  Very impressive scene as a whole, especially 
for a first-time entrant (and ray-tracing novice, if I 
understand it correctly).  Keep up the good work!  (On a 
side note, you mentioned copyright notices... I've seen a 
few I consider obtrusive and tacky, but I think a small, 
simple signature and year in one corner is similar to the 
way classic artists sign their work.  Just my opinion, of 
course... everyone has their own style and preferences.)

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From peter@table76.demon.co.uk:
Pretty good for a first entry!   The only suggestion I have is that
everything's
too clean - perhaps a little dirt in the textures and broken branches on the
ground.

