TITLE: Lost in Asia
NAME: Keith Frost
COUNTRY: USA
EMAIL: pfrostie@yahoo.com
WEBPAGE: pfrostie.freeservers.com/cad-tastrafy
TOPIC: Spirit of Asia
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: lostnasi.jpg
RENDERER USED: 
    BMRT

TOOLS USED: 
    Ayam3D/Mops

RENDER TIME: 
    about 1 hour

HARDWARE USED: 
    AMD 350MHz

IMAGE DESCRIPTION: 

Traveler Lost in Asia, and about to disappear off the face of the earth.
This was inspired by a story I was told at a family reunion.  A relative 
that had been fighting in the pacific(WWII) had written home to tell the 
family that he would be coming home in a few months.  They wrote back to 
say "great, that will be just in time to help with the cotton".  Instead 
of coming home he disappeared into china for 5 years.  They were saying
that he hated picking cotton so much he "disappeared instead"


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


The most geometry was created with Ayam3D and some old geometry was reused 
that was created with the older version of the software called Mops.  The 
clouds were the inside of a sphere with the KMCyclone shader.  The sea was 
a glass surface shader and a dented displacement shader.  The Islands are 
paraboloids with a green marble shader.  The main hull of the ship is the 
union of two paraboloids end to end with other misc. primatives added for 
detail.  the shader used was plank.  the sails were nurbspatches hung from
cylinders(Mast and booms).  Rigging was also combinations of cylinders.

enjoy.s