TITLE: This is No Fortress
NAME: Ryan Twitchell
COUNTRY: United States
EMAIL: tryan2@rochester.rr.com
WEBPAGE: http://wackyland.virtualave.net
TOPIC: Fortress
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: rtfort02.jpg
RENDERER USED: 
    MegaPOV 0.7

TOOLS USED: 
    Paint Shop Pro

HARDWARE USED: 
    AMD Athlon Thunderbird 850MHz, 128MB RAM

IMAGE DESCRIPTION: 

The image is of lots of tiny people who have made a home out of a snail shell.
They are fleeing their home as they realize it is not safe and a human foot
comes crashing down on it.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

      The shoe is a height field made in Paint Shop Pro, everything else was
made in POV. The shell and people are blobs. The sidewalk is an isosurface,
though you can hardly tell now.

     The shell was made using a simple #while loop inside of a blob statement,
each component is colored semi-randomly; the holes are all negative components.
The people are based on the design I came up with for the robots in my first
entry for this topic, only they are simple blob characters.

     Everything else in the scene is just simple POV filling in the background
(which I should have worked on much more). Radiosity and a focal blur were used
to improve the general look of the scene; though these clashed along with the
rainbow coloring of the shell to create alot of rendering artifacts which were
difficult to iron out, though sacrificing a good high count value finally fixed
the problem (went from 150 to 20 before it worked).