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From charliemc@prodigy.net:

Good idea.
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From steve@neurotrain.com:
A 19 T 18 C 20
Very good.  Layout is beautiful and I find the lighting 
very realistic.  The one point lost is because the sand is 
too perfect. around the objects.
Technically it is very very good.  However, again the 
lack of ridges of sand along the edges of all the objects 
lost you points.  More than artisitic, because these are 
more a technical problem.  It is painstaking, but when 
I've a similar situation, I hand brighten the areas on the 
jpg bump maps to raise them slightly...
Concept is perfect.

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From StephenF@whoever.com:
Nice rippling effect on the sand.

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From gmccarter@hotmail.com:
Good contrasts.  Ship looks like it belongs to the Bounty Hunter(tm), which
puts the viewer in a Star Wars(tm) frame of mind, washing out the contrast
effect.  A homemade ship (with the nice reflective textures) would work
better here.  Good weathered rock textures.  Is the statue embedded in the
sand, or balanced on top of it?

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From hfventer@ing.sun.ac.za:
If the space ship (Slave 1 if I am not mistaken) didnt 
have all one texture, it eould have been much better.

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From mark.wagner17@gte.net:
You would get a higher technical merit score (and your 
image would look better!) if you created the spaceship 
yourself rather than using a pre-made model.  
Additionally, the relative scales of the spaceship and the 
statue are all wrong.  The spaceship should be 
significantly larger than the statue.


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From file:
I nice image, but I think it relies too heavily on refab models and textures.

