TITLE: Reclamation
NAME: Kristopher "Uriel" Hoffman
COUNTRY: United States of America
EMAIL: uriel@antisocial.com
WEBPAGE: http://gothic.art.webjump.com
TOPIC: The Topic of the competition you are entering
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: reclamat.jpg
ZIPFILE: reclamat.zip
RENDERER USED: 
    Bryce 3.5

TOOLS USED: 
    I used Photoshop 5.5 to create the .bmp used for the Arch.

RENDER TIME: 
    32 hours, 17 minutes, 26 seconds

HARDWARE USED: 
    Pentium III 700


IMAGE DESCRIPTION: 
    An ancient ruins reclamed by nature... Man has fallen
again..


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

    At first I had not thoughts on this topic... I was playing around, creating
rocks in bryce and I came across one that was kind of squarish... I used taht
rock shape duplicated and placed to create the wall... I have always been
intensely fascinated with the concept of portals, so it seemed natural to
create an arch. Symetrical latices in Bryce are the BOMB... You can create
ANYTHING using them... spend some time trying it. I used photoshop to crfeate
the height field for teh symetrical lattice taht became the arch.
    The big pieces of stone were intended to represent detritous.
    The heinous render time on this one was kind of amusing. The file itself was
not that intensive, but as an experiment, I added the fog... AND just to see
the difference, I upped the antialiasing factor WAY up. THe only difference I
noticed was the LONG render. Not worth the time for the output.