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From loomsbury@yahoo.com:
Why are the soldiers so fat?  I like the normal people.  The closer houses don't
have enough detail.  The same with the building that's on the left there.

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From pmccombs@hotmail.com:
Use less ambient light to get darker textures I think.

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From scarmig@ohmss.com:
I really like your buildings!  I agree that some better coloring would help but
a good job overall!

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From tony@j4tb.com:
A very nice rendition of a mideval city. The temple and boats look beautiful.
You probably could have gotten the same effect with people by putting a sphere
on a cylinder or cone and varying the color. The figures are too small to see
any details. The houses are well done realistic with a nice texture. The view
through the tower window might look better if you toned down the ambience. A
touch of fog would add a lot of realism to the picture.

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From whhale@nvl.army.mil:
is it that the bridge has no keystones?

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From marlo.steed@uleth.ca:
Nice image... lots of detail... are those soliers larger than they should be...
at least they looked like soldiers to me.
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From StephenF@whoever.com:
I like the use of pastel colors in this scene, and it really 
captures the sense of over-crowding of a city.  The 
temple does look very nice.  The background buildings 
seem to have a bit too much sameness to them for my 
tastes... maybe just a few different-colored roofs mixed 
in would have helped?

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From mar@physics.usyd.edu.au:
This is quite impressive for still a long way to go. The city layout looks
great, but could use a few more different buildings. The details like the
bridge and ships are good. The white temple looks beautiful. The tower
probably needs the most work - because it is close and dominates the image.
The brick pattern obviously repeats, which is distracting.

