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From cdsi26@bupers.navy.mil:
Very good image.  Your use of the focal blur is right on the money.

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From marlo.steed@uleth.ca:

Depth of field needed some work.... use it spread extend the image
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From ameede@madmac.com:
I like the idea that you presented, but I'm not to crazy about adding foreground
blurring within an image, it happens naturally whether we are viewing reality
or an image of reality on a two-dimensional surface.  I feel that it is to
strong as a foreground element, had you added some readable lettering on the
boxes relating to your story idea, it would have added to my understanding of
the work.  I do like the textures you used, they have just the right amount of
variation between them that really helps with the reality of the objects
themselves and the for the story idea.

ameede@madmac.com

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From mark_poole2000@yahoo.com:
Having so much of the image blurry makes it appear to be a minature set.
This was a common problem when Hollywood was filming low-budget
"monster-smashing-the-city"
scenes.  It detracts from this image, I think.

The scale of the skull in relation to the boxes seems a little off.

The rock wall looks good.
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From tina@ripco.com:
The stones on the right wall are too evenly textured. Maybe it's just the 
camera angle but the room seems of rather claustrophobic dimensions.

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From ericf@foothill.net:
I couldn't quite connect the story to the image, though I generally read the
description after looking at the image.  The use of focus alteration to change
the view is a good idea, seems it used a bit too strongly here.  Ideally it
should lead the viewer to the important bit more subtlely than it does here.

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From sjlen@ndirect.co.uk:
This all looks a bit plane.  The wall made of scaled spheres looks good.  You
could maybe do with some more objects in here and make it tell more of a sotry,
maybe a bit darker but more evenly lit so that we can see the ceiling which
could also be a bit more interesting. 

