=====
From sammy@cube.net:
Actually, after reading the description on how you made the picture, I began to
really like it. The problem is the
way you did the water and the sky. The water is definitely TOO reflective, and
the waves are too soft. Had I not 
read the description, I probably wouldn't have realized that it was meant to be
a fluid at all. :\
You also need to get hold of a 'good' sky. Using some kind of fog might be
helpfull, although this may get in the
way of the gate :\

 
=====
From denny1@home.com:
I like the pockmarks on the front-most column, they add a note of
imperfection to the model.

The water texture looks more like a pool of mercury, it is so reflective.
I'd expect to be able to see a ghost of the bottoms of the columns rising
from the water, but I see 100% reflection.

=====
From Alain.Culos@bigfoot.com:
I like the interpretation and the greek columns.
To make the columns nicer again, try not to use the exact same texture on the
different repeated blocks. Please use translate a bit more in the texture
section.
The portal and the water look a bit simple, maybe the water would have been
better with a height field in the close up regions, looks too flat.

=====
From shipbrk@gate.net:
Nice effect with the hole in the "sky-plate".  The columns are excellent, the
segments look very realistic.

=====
From rguillard@claranet.fr:
A scene inside the scene... a strange gate, on a strange 
planet, that leads to another stange world. What i like is 
the construction of the scene.Only little critic is that the 
left side of the pic looks a bit to empty, i think that 
something in the background would have been a good 
counterpart to the column but it's still good art work.



=====
From houston.graphics@iname.com:
I like the columns and the reflections in the water, the black/white
contrast on the planet looks a bit harsh

=====
From ethelm@bigfoot.com:
Good concept.

=====
From gshaw@monotix.co.za:
Water and sky need work. Planetary scene looks very nice. I like the
greenary on the bottom
part of the arch

=====
From mar@physics.usyd.edu.au:
Coool idea, and well rendered. The red and white marbles look like stock POV
textures, and the planet could use some more detailed texturing. Shapes are
interesting, and I like the staggered columns. Normal textures would help you
a lot here I think.

=====
From jull43@ij.net:
playing with OPMs. (Other people's Models)

