=====
From Sean_Hamilton@amrcorp.com:
Nice job!  I wish the alien didn't look so similar to the toys.  At first I
thought the alien was one of the toys come to life.  

=====
From gmccarter@hotmail.com:
Good package design.  Uninspired lighting and camera angle.  Silly concept.

=====
From tina@tezcat.com:
For some reason, I keep thinking to myself "Powdered Toast Man!" I like
this concept...

=====
From djconnel@flash.net:
Interesting, to say the least.... you have a bizarre 
imagination :).

Still, I view this one as a bit weaker than your 
"elemental men" entry or
your metal runner animation.... the box is quite clever, 
but the humanoid
looks like another toy.


=====
From east103@dialaccess.com:
I like the boxes.

=====
From ethelm@bigfoot.com:
Yes, right on topic but a pretty dumb alien!

=====
From blaineholmes@hotmail.com:
Nice plastic texture.

=====
From wozzeck@club-internet.fr:
Not obvious to guess, the connexion with the theme is great!
You could improve a lot the pic with better texturing, starting for instance
with the background.

=====
From clem@dhol.com:
The idea has potential, but it doesn't entirely come off.  
The "alien" is too much like another action figure to 
register as a real alien without the text file to explain.  
The strange half painted on/half melted and runny 
looking toy soldier face doesn't work at all on the alien 
and enhances the perception  of it as a (badly made) 
toy.  The crackle skin on the other hand, and pvc man's 
face are quite good.  The disarticulation of the shoulders 
on pvc man is a good toy detail.  Doing the same to 
other joints and the waist would have helped.  The 
humanoid model overall isn't bad at all.  The wood grain 
background looks nice, but who would use a single 
piece of wood cut crosswise from a quite large tree as a 
toy display backdrop?  If the pose of the alien doesn't 
already convey perplexity, the question mark doesn't 
really help and it adds to the impression that this is a 
Toy Story scenario, not an alien encounter.

=====
From jaime@ctav.es:
Nice. Ironic and orginal. And different... thanks for the refresh!


=====
From r@haka.saunalahti.fi:
Whoa! That was a laugh! A great way to turn the common modeling problems of
plasticity and repetitiveness into advantages, too. The background could be
better - the huge tree effect strikes again.
Notable for originality

