TITLE: Blind Date
NAME: Frank Epple
COUNTRY: Germany
EMAIL: frank.epple@gmx.de
TOPIC: First Encounter
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: blinddat.jpg
RENDERER USED: 
    PovRAY 3.0

TOOLS USED: 
    SPatch, Poser, Crossroads, TreeDesigner, Paint Shop Pro

RENDER TIME: 


HARDWARE USED: 
    Pentium 166 Mhz, 64 MByte


IMAGE DESCRIPTION: 

A few weeks ago I met a girl in a chatroom. She is very sympatic
and we talked a lot about this and that. As we recognized, we
are living in the same town, we decided to meet. What can be
a better place than a restaurant? So we wanted to meet at
Pierre's Bistro at 21:00. I arrived there at 20:45, I didn't
want to be late as the first impression is very important.
Now it's 20:55. How will she look like? As she described herself?
Or did she lie like many do in the anonymity of the internet?
It's 20:58 the door opens... A really good looking women enters
the room. This must be her. The description she gave me is fitting
exactly. This will be a wonderful evening.

Although this didn't happen this way (in my life) I could think
of this happening. I choose this theme for first encounter after
thinking about the topic a long time. For an encounter there has to
be a person in the scene which I can meet. So how about meeting a girl
the first time? Other ideas was e.g. animals meeting the mankind,
animals meeting cars the first time aso. But I was always faced with
the problem of modeling a person or an animal.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

The most parts of this picture are coded by hand. Only the free form
faces are done with SPatch.

At first I modeled the room and began to put the things inside.
As I didn't manage to get a parquete with the povray textures,
I used an imagemap.
I decided, to let the viewer sit opposite to the door, to see
her coming inside. Then I modeled the table to sit at. The
table-cloth was then modeled with SPatch. The chair is again
coded by hand (was a lot of work...). After placing the other
chairs and tables in the room I began to put the things on the
table. The plate of her (lathe-object) and the glass (lathe-object).
The napkin is modeled in SPatch. The cutlery will be brought
by the waiter later, because we dont know what to eat later (okok...
a bad excuse. Time was flying away.).
The lamps are at the wall are also made with SPatch. I wanted to
achieve some light effects on the wall. I used light-attenuation
to dim down the lightspot on the ceiling.
In the candle are 3 lightsources, to get a little bit jigged look
of the shadows.
Outside the window it's dark, because it's dark, dark night...
(also a bad excuse).
The biggest problem was to get the girl. But a friend of mine, Anton,
has poser on his machine. So he made a good looking girl with poser and
exported it to .3ds. With Crossroads I converted it to pov-source. But
the materials must be choosen by hand for every part of the body... that
took me a lot of work on the 31st of December... Sadly, poser or Crossroads
did not give every part of the clothing an own object. So I had to make all
the clothing of the girl in the same color. Also, the lips and eyebrows are
skin-colored. Also, the eyeball didn't exist. But this looked too curios, so
I put two dark-blue spheres into the eyes by hand.
At last, I modeled the rose. The leaves are a simple elliptical sphere.
Then I made the stem with TreeDesigner.