=====
From sonya_roberts@geocities.com:
The concept and design are good, but the colours are too strong.  You've also
got some nasty moire patterns happening in the wood grains and wallpaper
stripes.


=====
From agage@mines.edu:
I'd suggest a higher level of anti-aliasing -- the wallpaper in back looks a
bit
torn up since its detail is lost at the set view angle.  Well, actually, it
looks pretty cool that way, but if that wasn't the desired effect, I'd suggest
a lower AA threshold.

=====
From kazemir@pde.com:
I like the ceiling and the light fixture.
I think the stage should go all the way up to the ceiling, with curtains hanging
down part way.

=====
From bill.marrs@pureatria.com:
well done scene, but it lack pizazz, the objects are a little to square and
regular.  Still, I appreciate the technical work that went into creating all
the
details.

=====
From 93johnst@scar.utoronto.ca:
The ceiling is very well done. You may want to consider lowering the brightness
of
the light, as it may serve to give more realism to the scene.

=====
From gmccarter@hotmail.com:
The best part of this scene: the overhead lights.  The worst part: the garish
blue texture on the seats.  The top of the stage seems rather low.  Good idea
using a separate file to create objects.

=====
From wozzeck@club-internet.fr:
You seemed to have a problem with your banded textures (gradients?). A way to
get rid of this is to strongly improve antialiasing (recursion 2, threshold 0
for instance). Another way is to increase the width of the bands.

=====
From bsieker@techfak.uni-bielefeld.de:
Very flat-looking for the lack of shadows and insufficient antialiasing.
That, of course, explains the extremely short rendering time. Spend a
little more time refining camera angle and lighting.

=====
From arcana@sinbad.net:
Prett good image. I think some of the textures could have used a bit more work.
Most notably the ones on the audience chairs and the front/base of the stage.
It's a shame that the camera angle you chose causes most of the great detail to
be lost.

=====
From bobfranke@halcyon.com:
The wood textures need more work.  I like the chandeliers and how their light
sources
work, very good.

