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From sonya_roberts@geocities.com:
Very nicely modelled!  The woodgrain in the table has a strange repetitive
pattern in it that is
a bit distracting, but otherwise the texturing is also quite good.

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From kazemir@pde.com:
I like the model.  Try zooming in on the stereo so part of it is off image.  I
find this adds a sense of realisim if the main object is not "framed"

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From jgoeson@msn.com:
Extremely good technicallity!  Also, the concept is very true to life (I'm a
veteran audience member of many Drum and Bugle Corps shows).


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From jaime@ctav.es:
High Reality! Very well done and lighted. Only the glass is a bit too simple.

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From 93johnst@scar.utoronto.ca:
If it just me, or is funny that someone would want to relax after a drumming
contest by listening to Q107?

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From gmccarter@hotmail.com:
Utterly photorealistic.  Good theme.  Needs a few more objects in the
background, on the wall, etc.  The camera position heavily distorts the stereo.
 Moving the camera back a foot or two and using a zoom lens would reduce this.



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From wozzeck@club-internet.fr:
Connecting this picture with the topic is not really obvious...

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From dick@buckosoft.com:
Nice models.  I think the text on the components is a little large.

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From bsieker@techfak.uni-bielefeld.de:
Nice camera angle and lighting. I like the almost dull lighting in this
case because the image deals with the sobering after the show. So
fancy stage like lights would have been inappropriate. A background
would have been nice.

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From i_emackay@mountains.net.au:
Very good. Well Done. One of the top 10 in the competition.

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From Martin.Magnusson.7121@student.uu.se:
Great detailed modelling, good wood and glass
textures, too. Some extra detail and this could have been excellent.

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From arcana@sinbad.net:
Nice Image. :{)
The only major comment I have is the glass fo water. The rim of the glass is 
too thick and looks very sharp to me. I could just imagine myself getting a
split lip if I drank from it. <grin> Beyond that, I would have reduced the IOR
of the glass some so that we could see where the water ends and the rest of the
glass begins.

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From msfl.bf@fasonet.bf:
Very realistic looking.

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From bobfranke@halcyon.com:
The glass looks a bit thick and needs a rounded lip.  Nice detail on the stereo
components.


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From web_user@158.38.25.45:
Nice stereo, but the perspective isn't good, you should move back and zoom in to
avoid distortion.
Notable for modelling


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From web_user@flex058.dijkgraaf.wau.nl:
Wow! Realistic tuner/equalizer you made there! The reflection in the glass pane
of the tuner is great! You wrote you didn't have time enough to finish the rest
of the scene, which is a shame.. I really miss a background here, you could
have made a simple wooden wall behind it. Try to create a scene, not an object
with a scene around it.

