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From jay@map.com:
It's the curvature of the lens at the edge that's causing the distortion.  

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From dster@syix.com:
a picture would have been worth a thousand words


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From cgallego@nordnet.fr:
liked the back book texture...
http://home.nordnet.fr/~cgallego

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From tholal@bga.com:
I think that the magnification effect looks pretty realistic.

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From bill.marrs@pureatria.com:
666

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From ucoakc00@mcl.ucsb.edu:
Trust me, your little old lady needs a hand to hold the magnifying glass.


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From usmitc04@mcl.ucsb.edu:
A little old lady.. without a hand! What kind of monster are you???


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From rea@st-and.ac.uk:
Probably a better way to model a lens would be the intersection of two spheres.
This avoids the problem of the scaled sphere, for which the tangent will always
approach parallel to the `viewing' direction, causing distortion.   Apart from
that, you might find that some form of highlight on the lens, or more defined
lighing would add to the `depth' of the scene.

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From amarok@geocities.com:
You could try making the pigment for the bible a bit more yellow.

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From lpurple@netcom.com:
The magnifying glass is very well modelled. The crackle is an interesting
effect
(maybe a bit too much here, unless the old lady threw a fit, physically wadded
up
 the Bible into a ball, and then repented and flattened it out again. :)

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From dick@buckosoft.com:
Great paper texture.


From web_user@tonyv.aztec.co.za:
Most impressive. Leave the blurring around the edges. It's supposed to be
there.
Notable for composition, lighting, textures, originality, modelling

