EMAIL: harriman@teleport.com
NAME: Neil Herriford
TOPIC: Science Fiction
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION 
RENDERER USED: PovRay for Windows 3.00e
TOOLS USED: PoVSB (Versions 0.99i and 0.99j), Texture Magic .94, Wcvt2pov 2.7 beta 3b 
RENDER TIME: (Approx.) 1 day, 13 hours, 55 minuets, 37 seconds
HARDWARE USED: Pentium 166 with 32 megs RAM
IMAGE DESCRIPTION: Ranger Sykes holds his ground as a building explodes from a laser blast
behind him.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED:
     Almost 100% of the scene "There goes the Neighborhood..." was modeled from
completely within PoVSB.  About one quarter of the bricks exploding outward in the scene were
hand placed from within PoVSB.  On the space ranger himself, I cut a lot of corners which lead to
file bloating.  For example, I used PoVSB's Lathe object  (a large conglomerate of smoothed
triangles) for the ranger's arms, legs, and torso, as opposed to using PovRay's own Lathe, so that
I could see a quick preview of the scene in PoVSB's OpenGL preview.  There is also in this scene
about half of a block which cannot be seen.  I was planning to use my ranger in an animation, but
that project never materialized.  This explains the scenes somewhat bloated 6.05 megabytes.
     The more complicated textures were created in Texture Magic v.94, and most of the
others were written by myself by hand.  
     Overall, I was satisfied with the output.  Focal blur adds some depth, but increases the
rendering time drastically.