EMAIL:          gautam@interlog.com
NAME:           Gautam N. Lad
TOPIC:          Science Fiction
COPYRIGHT:      I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
RENDERER USED:  POV-Ray v3.0.msdos.wat-cwa
TOOLS USED:     Mid Night Modeller v2.10 (MNM v2.10),
                POV-Ray v3.0.msdos.wat-cwa,
                ColorDesk Photo (Scanning),
                LView v3.1 (.TGA to .JPG Conversion, Gamma correction,
                Copyright text), and OS/2 Warp for rendering (Truly the
                best operating system when it comes to MULTI-TASKING). :)
RENDER TIME:    2 hours  28 minutes  12.0 seconds (8892 seconds)
HARDWARE USED:  486 DX2 50MHz with 8MB of RAM (Computer),
                Logitech Scanman Color 256 (Scanner).

IMAGE DESCRIPTION:
******************
The story behind the title:
Two desk lamp awake at night, and one of them shines light at it's owner,
(that would be me) before sneaking out with their other "magical" friends
for a good time.  An event that happens around the world, at a time, when
most civiliazed humans, such as you an me are fast asleep.
NOTE: For those who are a little slow at the top, this event DOES NOT occur.
      It only occurs in Science Fiction!                     ********

DESCRIPTION OF HOW THIS IMAGE WAS CREATED:
******************************************
I scanned my image, and then spent quite a while (maybe hours, getting the
image scaling right, since I'm an amateur when it comes to image maps).  
I had created the basic models under MNM v2.10, but manually modified the
lights, textures, and cleaned up the final .POV file using an editor.  I only
created one lamp (the big one), but the image needed more objects (as my
brother and friend critisized), so I made a lamp similar to one I have.
Note the brightness near the front of the lamp head.  This was a 'cheat',
since POV-Ray can't make spotlights, act as lamp lights.  So, I just put a
disc there, gave it the color similar to the light, and made it luminous.
All textures are made by me (except Chrome_Metal and Copper_Metal;  These two
textures are from the POV-Ray v3.0 package).  The wood texture was created
using a program I made.  The final rendering was done under OS/2 Warp, in the
background, while few other applications in the foreground were running (Hey,
why not take advantage of the multi-tasking OS/2 has to offer?).  Therfore,
render time may vary upon different conditions.  The image was not done using
super quality (SLOW.INI + Radiosity), since the output would not be what I
expected, however, you can try anything options on it, just DO NOT call it
your piece of WORK!

You may be wondering how I got the exact rendering time (seriously, it is
the exact time!), well it's simple.  I created a small utility for POV-Ray
that lets you time renderings as easy as putting one foot in front of the
other.  It records time when you render the image portion-by-portion, and
gives you the final when you want.

I've also made many more FREEWARE utilities for POV-Ray (yes FREEWARE).
They will all be released to local BBSes as well as my soon-to-be website
very soon.  Interested already (about my software)?  PLEASE write to me!

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Magic Lamps -- Copyright (C) 1996, Gautam N. Lad.  All Rights Reserved.

NOTE:  If YOU wish to use this image/file for ANY purpose, you MUST first
       contact me at my e-mail address to get my premission.
       Visit my website to find software/graphics/links, etc. at:
       http://www.interlog.com/~gautam
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