EMAIL: bgraf@mail.pin-net.de
NAME: Bjoern Graf
TOPIC: Science Fiction
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
RENDERER USED: POV-Ray for Windows 3.00e
TOOLS USED: MNM 2.10
RENDER TIME: 25m 37s
HARDWARE USED: Pentium-133

IMAGE DESCRIPTION:

My first idea was a lightgate, through which an alien troop invades
an alien city. Because I had problems with the lightgate, I decided
to create these fighting starships.

The single Lasercannon on the upper left and the helmet are the last
remains of a Fighter. The helmet reflects a subhole, through which
another big Destroyer enters the Scene.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED:

The big Destroyer was build with MNM and I reordered the single parts,
to get more control about ist rotations and scalings. The Fighter
is a simple CSG structure with some spheres, which are scaled and clipped.

The clouds texture and the finishes came along with POV-Ray 3.0. I spend
most of the time in creating the texture for the subhole. It is build
out of a gradient z pattern, fading from White to Blue (in the middle on
a scaled sphere), another gradient z (White -> Clear, on a Cone), which
should simulate the light rays, a pigment map with the spiral1 pattern
(on a disc) and a bozo pattern for the surrounding clouds (on a torus).