EMAIL: bcooper761@aol.com

NAME: Paul Vaughan 	

TOPIC: Toys

COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.

TITLE: Warp Transport Station  	

COUNTRY: USA 

RENDERER USED: Povray 3.02 for DOS in Win3.1 DOS window

TOOLS USED: cmpeg to compile animation
            fractint to create gifs for height_fields

CREATION TIME: 7 weeks 

VIEWING RECOMMENDATIONS: I really don't have any. My machine is so slow I see each frame
       individually step by :) ... I watch it as a flc.

HARDWARE USED: 386dx 33Mz (8 megs) for raytracing
               286 slow Mz for fractint and cmpeg

ANIMATION DESCRIPTION: This is my first submission and almost first animation. As for  the
   subject, I'm sure 'Warp' will be deemed 'off topic', but it's what I came up with after
   considering the toys I played with (u-control model airplanes, chemistry lab, etc.) and
   the toys my sons played with (multi-stage solid fueled rockets, radio controlled drag
   racers, etc.). 
   Definition: Toy 2) Any diminutive object imitating a larger one and
   fitted for entertainment and instruction. 
   So, here is my idea of my great-great grand-children s' toy model of
   a working Warp Transport Station (WARTS).

DESCRIPTION OF HOW THIS ANIMATION WAS CREATED:
   Warp Station: Height_field from fractint fractal, each frame slightly zoomed in. The
                 par file in zip file contains all the fractal shots.
   Mandel Exhaust Backlash: Another fractint height_field with increasing z-scale.
   Space 1999 Eagle Shuttle: 3ds object designed and graciously supplied by John Pfeiffer
   Camera angle and craft position were pre-calculated and formulated for batch file
       running but were run a frame at a time so I could use my computer for other
       mundane things.