bin/xr_3da
lib/xrAICore.so
lib/xrAPI.so
lib/xrCDB.so
lib/xrCore.so
lib/xrEngine.so
lib/xrGame.so
lib/xrGameSpy.so
lib/xrLuaJIT.so
lib/xrLuabind.so
lib/xrMaterialSystem.so
lib/xrNetServer.so
lib/xrODE.so
lib/xrOPCODE.so
lib/xrParticles.so
lib/xrPhysics.so
lib/xrRender_GL.so
lib/xrScriptEngine.so
lib/xrSound.so
lib/xrUICore.so
share/applications/openxray_cop.desktop
share/applications/openxray_cs.desktop
share/applications/openxray_soc.desktop
share/bash-completion/completions/xr_3da
share/icons/hicolor/16x16/apps/openxray_cop.png
share/icons/hicolor/16x16/apps/openxray_cs.png
share/icons/hicolor/16x16/apps/openxray_soc.png
share/icons/hicolor/32x32/apps/openxray_cop.png
share/icons/hicolor/32x32/apps/openxray_cs.png
share/icons/hicolor/32x32/apps/openxray_soc.png
share/icons/hicolor/48x48/apps/openxray_cop.png
share/icons/hicolor/48x48/apps/openxray_cs.png
share/icons/hicolor/48x48/apps/openxray_soc.png
share/icons/hicolor/64x64/apps/openxray_cop.png
share/icons/hicolor/64x64/apps/openxray_cs.png
share/icons/hicolor/64x64/apps/openxray_soc.png
share/openxray/fsgame.ltx
share/openxray/gamedata/configs/.gitattributes
share/openxray/gamedata/configs/openxray.ltx
share/openxray/gamedata/configs/scripts/jupiter/jup_a12_bandit_cashier.ltx
share/openxray/gamedata/configs/scripts/zaton/zat_b14_stalker_1.ltx
share/openxray/gamedata/configs/text/cze/openxray.xml
share/openxray/gamedata/configs/text/eng/openxray.xml
share/openxray/gamedata/configs/text/ger/openxray.xml
share/openxray/gamedata/configs/text/pol/openxray.xml
share/openxray/gamedata/configs/text/rus/openxray.xml
share/openxray/gamedata/configs/text/ukr/openxray.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_item.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_item_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_statistic.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/af_params.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/af_params_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/buy_menu_item.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/buy_menu_item_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/chat_mp.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/color_defs.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorial_pda.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorial_pda_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorials.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/grenade.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/heli_progress.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/hint_item.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ingame_msglog_mp.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ingame_msglog_sp.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_new.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_new_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_info.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_info_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_pda_msg.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_pda_msg_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_desc.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_desc_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_complex.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_find_upgrade.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_mp.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_relations.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/message_box.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/message_box_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/messages_window.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/motion_icon.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/motion_icon_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_buttons.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_buttons_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_character.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_dialog_character.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_dialog_character_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_fraction_war.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_fraction_war_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_logs.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_logs_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_ranking.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_ranking_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_tasks.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_tasks_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scopes.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scopes_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scroll_bar.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scroll_bar_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/skin_selector.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/skin_selector_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/spawn.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/spawn_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking_character.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking_character_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/statisticwnd.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stats.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stats_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/strelok_progress.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_character.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_character_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_alife.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_asus_intro.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_buy_menu.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_common.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_hud.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icon_equipment.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icons_map.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icons_npc.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_iconstotal.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_01.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_02.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_03.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add2_w.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add3_w.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add_w.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_common.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_inventory.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_inventory2.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_logos.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_magnifier2.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mainmenu.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mainmenu2.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_map_description.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mm_loading_screen.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_models_multiplayer.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mp_icon_rank.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mp_main.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_npc_monster.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_npc_unique.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_numpad.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_old_textures.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda2.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda2_noice.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_statistics.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_team_logo.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_team_logo_small.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade_character.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits_base.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_custom_msgs.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_detector_artefact.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_ahunt.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_ahunt_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_cta.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_cta_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_dm.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_dm_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_over.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_tdm.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_tdm_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_keybinding.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mapinfo.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_load_dlg.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_load_dlg_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_loading_screen.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_loading_screen_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_main.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_main_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabclient.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabclient_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_taboptions.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_taboptions_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabserver.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabserver_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_opt.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_opt_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_save_dlg.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_save_dlg_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_movies.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_numpad_wnd.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_spawn_dlg.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_ahunt.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_cta.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_dm.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_tdm.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/video_templ.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/voting_category.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/voting_category_16.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/zone_map.xml
share/openxray/gamedata/configs/ui/styles_/ui_style_cs/zone_map_16.xml
share/openxray/gamedata/configs/ui/ui_keybinding.xml
share/openxray/gamedata/configs/ui/ui_keybinding_gamepad.xml
share/openxray/gamedata/configs/ui/ui_mm_load_dlg.xml
share/openxray/gamedata/configs/ui/ui_mm_load_dlg_16.xml
share/openxray/gamedata/configs/ui/ui_mm_opt.xml
share/openxray/gamedata/configs/ui/ui_mm_opt_16.xml
share/openxray/gamedata/configs/ui/ui_mm_save_dlg.xml
share/openxray/gamedata/configs/ui/ui_mm_save_dlg_16.xml
share/openxray/gamedata/scripts/.gitattributes
share/openxray/gamedata/scripts/bind_anomaly_field.script
share/openxray/gamedata/scripts/bind_smart_cover.script
share/openxray/gamedata/scripts/profiler.script
share/openxray/gamedata/scripts/ui_load_dialog.script
share/openxray/gamedata/scripts/ui_main_menu.script
share/openxray/gamedata/scripts/ui_mm_mp_gamespy.script
share/openxray/gamedata/scripts/ui_mm_mp_localnet.script
share/openxray/gamedata/scripts/ui_mm_opt_controls.script
share/openxray/gamedata/scripts/ui_mm_opt_controls_gpad.script
share/openxray/gamedata/scripts/ui_mm_opt_gameplay.script
share/openxray/gamedata/scripts/ui_mm_opt_main.script
share/openxray/gamedata/scripts/ui_mm_opt_video.script
share/openxray/gamedata/scripts/ui_mm_opt_video_adv.script
share/openxray/gamedata/scripts/ui_mp_main.script
share/openxray/gamedata/scripts/ui_numpad.script
share/openxray/gamedata/scripts/ui_save_dialog.script
share/openxray/gamedata/scripts/ui_sleep_dialog.script
share/openxray/gamedata/scripts/xr_logic.script
share/openxray/gamedata/shaders/.gitattributes
share/openxray/gamedata/shaders/compile.py
share/openxray/gamedata/shaders/gl/.s
share/openxray/gamedata/shaders/gl/accum_base.ps
share/openxray/gamedata/shaders/gl/accum_emissive.ps
share/openxray/gamedata/shaders/gl/accum_emissivel.ps
share/openxray/gamedata/shaders/gl/accum_indirect.ps
share/openxray/gamedata/shaders/gl/accum_indirect_msaa.ps
share/openxray/gamedata/shaders/gl/accum_indirect_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_mask.vs
share/openxray/gamedata/shaders/gl/accum_omni_normal.ps
share/openxray/gamedata/shaders/gl/accum_omni_normal_msaa.ps
share/openxray/gamedata/shaders/gl/accum_omni_normal_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_omni_transluent.ps
share/openxray/gamedata/shaders/gl/accum_omni_transluent_msaa.ps
share/openxray/gamedata/shaders/gl/accum_omni_transluent_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_omni_unshadowed.ps
share/openxray/gamedata/shaders/gl/accum_omni_unshadowed_msaa.ps
share/openxray/gamedata/shaders/gl/accum_omni_unshadowed_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_fullsize.ps
share/openxray/gamedata/shaders/gl/accum_spot_fullsize_msaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_fullsize_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_normal.ps
share/openxray/gamedata/shaders/gl/accum_spot_normal_msaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_normal_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_unshadowed.ps
share/openxray/gamedata/shaders/gl/accum_spot_unshadowed_msaa.ps
share/openxray/gamedata/shaders/gl/accum_spot_unshadowed_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_sun.ps
share/openxray/gamedata/shaders/gl/accum_sun.vs
share/openxray/gamedata/shaders/gl/accum_sun_far.ps
share/openxray/gamedata/shaders/gl/accum_sun_far_msaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_far_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_mask.ps
share/openxray/gamedata/shaders/gl/accum_sun_mask_msaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_mask_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_msaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_near.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_msaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_msaa_minmax.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_msaa_nominmax.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa_minmax.ps
share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa_nominmax.ps
share/openxray/gamedata/shaders/gl/accum_sun_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_volume.vs
share/openxray/gamedata/shaders/gl/accum_volumetric.ps
share/openxray/gamedata/shaders/gl/accum_volumetric.s
share/openxray/gamedata/shaders/gl/accum_volumetric.vs
share/openxray/gamedata/shaders/gl/accum_volumetric_msaa.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.s
share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.vs
share/openxray/gamedata/shaders/gl/accum_volumetric_sun.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_minmax.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_minmax.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa0.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa0.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa1.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa1.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa2.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa2.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa3.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa3.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa4.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa4.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa5.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa5.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa6.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa6.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa7.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa7.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa.ps
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa_minmax.s
share/openxray/gamedata/shaders/gl/accum_volumetric_sun_normal .ps
share/openxray/gamedata/shaders/gl/base_lplanes.ps
share/openxray/gamedata/shaders/gl/base_lplanes.vs
share/openxray/gamedata/shaders/gl/bloom_build.ps
share/openxray/gamedata/shaders/gl/bloom_filter.ps
share/openxray/gamedata/shaders/gl/bloom_filter_f.ps
share/openxray/gamedata/shaders/gl/bloom_luminance_1.ps
share/openxray/gamedata/shaders/gl/bloom_luminance_2.ps
share/openxray/gamedata/shaders/gl/bloom_luminance_3.ps
share/openxray/gamedata/shaders/gl/clouds.ps
share/openxray/gamedata/shaders/gl/clouds.s
share/openxray/gamedata/shaders/gl/clouds.vs
share/openxray/gamedata/shaders/gl/combine_1.ps
share/openxray/gamedata/shaders/gl/combine_1.vs
share/openxray/gamedata/shaders/gl/combine_1_msaa.ps
share/openxray/gamedata/shaders/gl/combine_1_nomsaa.ps
share/openxray/gamedata/shaders/gl/combine_2_aa.ps
share/openxray/gamedata/shaders/gl/combine_2_aa_d.ps
share/openxray/gamedata/shaders/gl/combine_2_naa.ps
share/openxray/gamedata/shaders/gl/combine_2_naa_d.ps
share/openxray/gamedata/shaders/gl/combine_volumetric.ps
share/openxray/gamedata/shaders/gl/combine_volumetric.s
share/openxray/gamedata/shaders/gl/common.h
share/openxray/gamedata/shaders/gl/common_cbuffers.h
share/openxray/gamedata/shaders/gl/common_defines.h
share/openxray/gamedata/shaders/gl/common_functions.h
share/openxray/gamedata/shaders/gl/common_iostructs.h
share/openxray/gamedata/shaders/gl/common_policies.h
share/openxray/gamedata/shaders/gl/common_samplers.h
share/openxray/gamedata/shaders/gl/copy.ps
share/openxray/gamedata/shaders/gl/copy_msaa.ps
share/openxray/gamedata/shaders/gl/copy_nomsaa.ps
share/openxray/gamedata/shaders/gl/copy_p.ps
share/openxray/gamedata/shaders/gl/copy_p_msaa.ps
share/openxray/gamedata/shaders/gl/copy_p_nomsaa.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_aref_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_bump-hq.vs
share/openxray/gamedata/shaders/gl/deffer_base_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_bump.vs
share/openxray/gamedata/shaders/gl/deffer_base_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_bump_d-hq.vs
share/openxray/gamedata/shaders/gl/deffer_base_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_bump_d.vs
share/openxray/gamedata/shaders/gl/deffer_base_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_flat.vs
share/openxray/gamedata/shaders/gl/deffer_base_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_flat_d.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump-hq.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d-hq.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat_d.vs
share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_steep-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_steep_d-hq.ps
share/openxray/gamedata/shaders/gl/deffer_base_steep_db-hq.ps
share/openxray/gamedata/shaders/gl/deffer_detail_s_flat.vs
share/openxray/gamedata/shaders/gl/deffer_detail_w_flat.vs
share/openxray/gamedata/shaders/gl/deffer_impl_flat.ps
share/openxray/gamedata/shaders/gl/deffer_impl_flat_d.ps
share/openxray/gamedata/shaders/gl/deffer_impl_flat_d.vs
share/openxray/gamedata/shaders/gl/deffer_model_bump-hq.vs
share/openxray/gamedata/shaders/gl/deffer_model_bump.vs
share/openxray/gamedata/shaders/gl/deffer_model_bump_d-hq.vs
share/openxray/gamedata/shaders/gl/deffer_model_bump_d.vs
share/openxray/gamedata/shaders/gl/deffer_model_flat.vs
share/openxray/gamedata/shaders/gl/deffer_model_flat_d.vs
share/openxray/gamedata/shaders/gl/deffer_particle.ps
share/openxray/gamedata/shaders/gl/deffer_particle.vs
share/openxray/gamedata/shaders/gl/deffer_tree_bump-hq.vs
share/openxray/gamedata/shaders/gl/deffer_tree_bump.vs
share/openxray/gamedata/shaders/gl/deffer_tree_bump_d-hq.vs
share/openxray/gamedata/shaders/gl/deffer_tree_bump_d.vs
share/openxray/gamedata/shaders/gl/deffer_tree_flat.vs
share/openxray/gamedata/shaders/gl/deffer_tree_flat_d.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_bump-hq.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_bump.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_bump_d-hq.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_bump_d.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_flat.vs
share/openxray/gamedata/shaders/gl/deffer_tree_s_flat_d.vs
share/openxray/gamedata/shaders/gl/depth_downs.ps
share/openxray/gamedata/shaders/gl/details_lod.s
share/openxray/gamedata/shaders/gl/distort.ps
share/openxray/gamedata/shaders/gl/distort.s
share/openxray/gamedata/shaders/gl/dof.h
share/openxray/gamedata/shaders/gl/dumb.ps
share/openxray/gamedata/shaders/gl/dumb.vs
share/openxray/gamedata/shaders/gl/editor.vs
share/openxray/gamedata/shaders/gl/effects_bullet_tracer.s
share/openxray/gamedata/shaders/gl/effects_flare.s
share/openxray/gamedata/shaders/gl/effects_lightning.s
share/openxray/gamedata/shaders/gl/effects_lightplanes.s
share/openxray/gamedata/shaders/gl/effects_rain.s
share/openxray/gamedata/shaders/gl/effects_sun.s
share/openxray/gamedata/shaders/gl/effects_sun.vs
share/openxray/gamedata/shaders/gl/effects_wallmark.s
share/openxray/gamedata/shaders/gl/effects_wallmark.vs
share/openxray/gamedata/shaders/gl/effects_wallmarkblend.s
share/openxray/gamedata/shaders/gl/effects_wallmarkmult.s
share/openxray/gamedata/shaders/gl/effects_wallmarkset.s
share/openxray/gamedata/shaders/gl/effects_water.s
share/openxray/gamedata/shaders/gl/effects_waterryaska.s
share/openxray/gamedata/shaders/gl/effects_waterstuden.s
share/openxray/gamedata/shaders/gl/font2.ps
share/openxray/gamedata/shaders/gl/friendly_indicator.s
share/openxray/gamedata/shaders/gl/fxaa.ps
share/openxray/gamedata/shaders/gl/fxaa_main.ps
share/openxray/gamedata/shaders/gl/fxaa_main.vs
share/openxray/gamedata/shaders/gl/gather.ps
share/openxray/gamedata/shaders/gl/hmodel.h
share/openxray/gamedata/shaders/gl/hud3d.ps
share/openxray/gamedata/shaders/gl/hud3d.vs
share/openxray/gamedata/shaders/gl/hud_crosshair.s
share/openxray/gamedata/shaders/gl/hud_crosshair.vs
share/openxray/gamedata/shaders/gl/hud_font.ps
share/openxray/gamedata/shaders/gl/hud_font.s
share/openxray/gamedata/shaders/gl/hud_font2.s
share/openxray/gamedata/shaders/gl/hud_movie.s
share/openxray/gamedata/shaders/gl/hud_p3d.s
share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa.h
share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa_combine.h
share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa_sun.h
share/openxray/gamedata/shaders/gl/iostructs/p_accum.h
share/openxray/gamedata/shaders/gl/iostructs/p_build.h
share/openxray/gamedata/shaders/gl/iostructs/p_bumped.h
share/openxray/gamedata/shaders/gl/iostructs/p_bumped_atoc.h
share/openxray/gamedata/shaders/gl/iostructs/p_clouds.h
share/openxray/gamedata/shaders/gl/iostructs/p_combine.h
share/openxray/gamedata/shaders/gl/iostructs/p_dumb.h
share/openxray/gamedata/shaders/gl/iostructs/p_filter.h
share/openxray/gamedata/shaders/gl/iostructs/p_flat.h
share/openxray/gamedata/shaders/gl/iostructs/p_flat_atoc.h
share/openxray/gamedata/shaders/gl/iostructs/p_lmape.h
share/openxray/gamedata/shaders/gl/iostructs/p_lod.h
share/openxray/gamedata/shaders/gl/iostructs/p_lplanes.h
share/openxray/gamedata/shaders/gl/iostructs/p_mark_msaa.h
share/openxray/gamedata/shaders/gl/iostructs/p_model_def.h
share/openxray/gamedata/shaders/gl/iostructs/p_model_env_lq.h
share/openxray/gamedata/shaders/gl/iostructs/p_naa_aa_combine.h
share/openxray/gamedata/shaders/gl/iostructs/p_particle.h
share/openxray/gamedata/shaders/gl/iostructs/p_particle_deffer.h
share/openxray/gamedata/shaders/gl/iostructs/p_postpr.h
share/openxray/gamedata/shaders/gl/iostructs/p_rain_apply.h
share/openxray/gamedata/shaders/gl/iostructs/p_rain_layer.h
share/openxray/gamedata/shaders/gl/iostructs/p_rain_patch.h
share/openxray/gamedata/shaders/gl/iostructs/p_shadow_aref.h
share/openxray/gamedata/shaders/gl/iostructs/p_simple.h
share/openxray/gamedata/shaders/gl/iostructs/p_simple_color.h
share/openxray/gamedata/shaders/gl/iostructs/p_sky.h
share/openxray/gamedata/shaders/gl/iostructs/p_ssao_calc.h
share/openxray/gamedata/shaders/gl/iostructs/p_tl.h
share/openxray/gamedata/shaders/gl/iostructs/p_tl0uv.h
share/openxray/gamedata/shaders/gl/iostructs/p_tl_sun.h
share/openxray/gamedata/shaders/gl/iostructs/p_vert.h
share/openxray/gamedata/shaders/gl/iostructs/p_volume.h
share/openxray/gamedata/shaders/gl/iostructs/p_volume_sun.h
share/openxray/gamedata/shaders/gl/iostructs/p_volumetric.h
share/openxray/gamedata/shaders/gl/iostructs/p_volumetric_combine.h
share/openxray/gamedata/shaders/gl/iostructs/p_water.h
share/openxray/gamedata/shaders/gl/iostructs/p_waterd.h
share/openxray/gamedata/shaders/gl/iostructs/v_aa_aa.h
share/openxray/gamedata/shaders/gl/iostructs/v_build.h
share/openxray/gamedata/shaders/gl/iostructs/v_clouds.h
share/openxray/gamedata/shaders/gl/iostructs/v_combine.h
share/openxray/gamedata/shaders/gl/iostructs/v_detail.h
share/openxray/gamedata/shaders/gl/iostructs/v_dumb.h
share/openxray/gamedata/shaders/gl/iostructs/v_editor.h
share/openxray/gamedata/shaders/gl/iostructs/v_filter.h
share/openxray/gamedata/shaders/gl/iostructs/v_lmape.h
share/openxray/gamedata/shaders/gl/iostructs/v_lod.h
share/openxray/gamedata/shaders/gl/iostructs/v_lplanes.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_bump.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_def.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_def_lplanes.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_distort.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_env_lq.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_flat.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_shadow.h
share/openxray/gamedata/shaders/gl/iostructs/v_model_shadow_aref.h
share/openxray/gamedata/shaders/gl/iostructs/v_particle.h
share/openxray/gamedata/shaders/gl/iostructs/v_particle_flat.h
share/openxray/gamedata/shaders/gl/iostructs/v_portal.h
share/openxray/gamedata/shaders/gl/iostructs/v_postpr.h
share/openxray/gamedata/shaders/gl/iostructs/v_shadow.h
share/openxray/gamedata/shaders/gl/iostructs/v_shadow_aref.h
share/openxray/gamedata/shaders/gl/iostructs/v_sky.h
share/openxray/gamedata/shaders/gl/iostructs/v_static_bump.h
share/openxray/gamedata/shaders/gl/iostructs/v_static_flat.h
share/openxray/gamedata/shaders/gl/iostructs/v_tl.h
share/openxray/gamedata/shaders/gl/iostructs/v_tl0uv.h
share/openxray/gamedata/shaders/gl/iostructs/v_tl2uv.h
share/openxray/gamedata/shaders/gl/iostructs/v_tree_bump.h
share/openxray/gamedata/shaders/gl/iostructs/v_tree_flat.h
share/openxray/gamedata/shaders/gl/iostructs/v_tree_shadow.h
share/openxray/gamedata/shaders/gl/iostructs/v_vert.h
share/openxray/gamedata/shaders/gl/iostructs/v_volume.h
share/openxray/gamedata/shaders/gl/iostructs/v_volumetric.h
share/openxray/gamedata/shaders/gl/iostructs/v_water.h
share/openxray/gamedata/shaders/gl/iostructs/v_waterd.h
share/openxray/gamedata/shaders/gl/iostructs/v_wmark.h
share/openxray/gamedata/shaders/gl/lmape.ps
share/openxray/gamedata/shaders/gl/lmape.vs
share/openxray/gamedata/shaders/gl/lmodel.h
share/openxray/gamedata/shaders/gl/lod.ps
share/openxray/gamedata/shaders/gl/lod.vs
share/openxray/gamedata/shaders/gl/mark_msaa_edges.ps
share/openxray/gamedata/shaders/gl/mblur.h
share/openxray/gamedata/shaders/gl/model_def_lplanes.vs
share/openxray/gamedata/shaders/gl/model_def_lq.ps
share/openxray/gamedata/shaders/gl/model_def_lq.vs
share/openxray/gamedata/shaders/gl/model_distort.vs
share/openxray/gamedata/shaders/gl/model_distort4ghost.vs
share/openxray/gamedata/shaders/gl/model_distort4glass.vs
share/openxray/gamedata/shaders/gl/model_env_lq.ps
share/openxray/gamedata/shaders/gl/model_env_lq.vs
share/openxray/gamedata/shaders/gl/models_lightplanes.s
share/openxray/gamedata/shaders/gl/models_pautina.s
share/openxray/gamedata/shaders/gl/models_selflight.s
share/openxray/gamedata/shaders/gl/models_selflight_det.s
share/openxray/gamedata/shaders/gl/models_selflightl.s
share/openxray/gamedata/shaders/gl/models_xanomaly.s
share/openxray/gamedata/shaders/gl/models_xdistort.s
share/openxray/gamedata/shaders/gl/models_xdistortcolor.s
share/openxray/gamedata/shaders/gl/models_xdistortcolorl.s
share/openxray/gamedata/shaders/gl/models_xdistortcolorlinv.s
share/openxray/gamedata/shaders/gl/models_xdistortinv.s
share/openxray/gamedata/shaders/gl/models_xmonolith.s
share/openxray/gamedata/shaders/gl/models_xwindows.s
share/openxray/gamedata/shaders/gl/particle-clip.vs
share/openxray/gamedata/shaders/gl/particle.ps
share/openxray/gamedata/shaders/gl/particle.vs
share/openxray/gamedata/shaders/gl/particle_alphaonly.ps
share/openxray/gamedata/shaders/gl/particle_distort.ps
share/openxray/gamedata/shaders/gl/particle_distort_hard.ps
share/openxray/gamedata/shaders/gl/particle_hard.ps
share/openxray/gamedata/shaders/gl/particle_s-aadd.ps
share/openxray/gamedata/shaders/gl/particle_s-add.ps
share/openxray/gamedata/shaders/gl/particle_s-blend.ps
share/openxray/gamedata/shaders/gl/particles_xadd.s
share/openxray/gamedata/shaders/gl/particles_xdistort.s
share/openxray/gamedata/shaders/gl/portal.ps
share/openxray/gamedata/shaders/gl/portal.s
share/openxray/gamedata/shaders/gl/portal.vs
share/openxray/gamedata/shaders/gl/postprocess.ps
share/openxray/gamedata/shaders/gl/postprocess.s
share/openxray/gamedata/shaders/gl/postprocess_cm.ps
share/openxray/gamedata/shaders/gl/rain_apply_gloss.ps
share/openxray/gamedata/shaders/gl/rain_apply_gloss_msaa.ps
share/openxray/gamedata/shaders/gl/rain_apply_gloss_nomsaa.ps
share/openxray/gamedata/shaders/gl/rain_apply_normal.ps
share/openxray/gamedata/shaders/gl/rain_apply_normal_msaa.ps
share/openxray/gamedata/shaders/gl/rain_apply_normal_nomsaa.ps
share/openxray/gamedata/shaders/gl/rain_layer.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal_msaa.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal_new.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal_new_msaa.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal_new_nomsaa.ps
share/openxray/gamedata/shaders/gl/rain_patch_normal_nomsaa.ps
share/openxray/gamedata/shaders/gl/selflight.s
share/openxray/gamedata/shaders/gl/shadow.h
share/openxray/gamedata/shaders/gl/shadow_direct_base.vs
share/openxray/gamedata/shaders/gl/shadow_direct_base_aref.ps
share/openxray/gamedata/shaders/gl/shadow_direct_base_aref.vs
share/openxray/gamedata/shaders/gl/shadow_direct_model.vs
share/openxray/gamedata/shaders/gl/shadow_direct_model_aref.vs
share/openxray/gamedata/shaders/gl/shadow_direct_tree.vs
share/openxray/gamedata/shaders/gl/shadow_direct_tree_aref.vs
share/openxray/gamedata/shaders/gl/shadow_direct_tree_s.vs
share/openxray/gamedata/shaders/gl/shadow_direct_tree_s_aref.vs
share/openxray/gamedata/shaders/gl/shared/cloudconfig.h
share/openxray/gamedata/shaders/gl/shared/common.h
share/openxray/gamedata/shaders/gl/shared/waterconfig.h
share/openxray/gamedata/shaders/gl/shared/watermove.h
share/openxray/gamedata/shaders/gl/shared/wmark.h
share/openxray/gamedata/shaders/gl/simple.ps
share/openxray/gamedata/shaders/gl/simple_color.ps
share/openxray/gamedata/shaders/gl/skin.h
share/openxray/gamedata/shaders/gl/sky2.ps
share/openxray/gamedata/shaders/gl/sky2.vs
share/openxray/gamedata/shaders/gl/sload.h
share/openxray/gamedata/shaders/gl/ssao.ps
share/openxray/gamedata/shaders/gl/ssao_blur.ps
share/openxray/gamedata/shaders/gl/ssao_calc.ps
share/openxray/gamedata/shaders/gl/ssao_calc_msaa.ps
share/openxray/gamedata/shaders/gl/ssao_calc_nomsaa.ps
share/openxray/gamedata/shaders/gl/ssao_hbao.ps
share/openxray/gamedata/shaders/gl/ssao_hdao.ps
share/openxray/gamedata/shaders/gl/ssao_hdao_new.ps
share/openxray/gamedata/shaders/gl/ssr.h
share/openxray/gamedata/shaders/gl/stub_default.ps
share/openxray/gamedata/shaders/gl/stub_default.s
share/openxray/gamedata/shaders/gl/stub_default.vs
share/openxray/gamedata/shaders/gl/stub_default_ma.ps
share/openxray/gamedata/shaders/gl/stub_notransform.vs
share/openxray/gamedata/shaders/gl/stub_notransform_2uv.vs
share/openxray/gamedata/shaders/gl/stub_notransform_aa_aa.vs
share/openxray/gamedata/shaders/gl/stub_notransform_build.vs
share/openxray/gamedata/shaders/gl/stub_notransform_filter.vs
share/openxray/gamedata/shaders/gl/stub_notransform_postpr.vs
share/openxray/gamedata/shaders/gl/stub_notransform_t.vs
share/openxray/gamedata/shaders/gl/stub_notransform_t_m2.vs
share/openxray/gamedata/shaders/gl/stub_notransform_t_m4.vs
share/openxray/gamedata/shaders/gl/stub_notransform_t_ma.vs
share/openxray/gamedata/shaders/gl/stub_notransform_t_menu.vs
share/openxray/gamedata/shaders/gl/vert.ps
share/openxray/gamedata/shaders/gl/vert.vs
share/openxray/gamedata/shaders/gl/water.ps
share/openxray/gamedata/shaders/gl/water.vs
share/openxray/gamedata/shaders/gl/water_soft.ps
share/openxray/gamedata/shaders/gl/water_soft.vs
share/openxray/gamedata/shaders/gl/waterd.ps
share/openxray/gamedata/shaders/gl/waterd.vs
share/openxray/gamedata/shaders/gl/waterd_soft.ps
share/openxray/gamedata/shaders/gl/waterd_soft.vs
share/openxray/gamedata/shaders/gl/wmark.vs
share/openxray/gamedata/shaders/gl/yuv2rgb.ps
share/openxray/gamedata/shaders/r1/add_point.ps
share/openxray/gamedata/shaders/r1/add_point_dt.ps
share/openxray/gamedata/shaders/r1/add_spot.ps
share/openxray/gamedata/shaders/r1/add_spot_dt.ps
share/openxray/gamedata/shaders/r1/base_lplanes.vs
share/openxray/gamedata/shaders/r1/common.h
share/openxray/gamedata/shaders/r1/detail_still.vs
share/openxray/gamedata/shaders/r1/detail_wave.vs
share/openxray/gamedata/shaders/r1/effects_wallmarkblend.s
share/openxray/gamedata/shaders/r1/effects_wallmarkmult.s
share/openxray/gamedata/shaders/r1/impl.ps
share/openxray/gamedata/shaders/r1/impl.vs
share/openxray/gamedata/shaders/r1/impl_dt.ps
share/openxray/gamedata/shaders/r1/impl_dt.vs
share/openxray/gamedata/shaders/r1/impl_point.vs
share/openxray/gamedata/shaders/r1/impl_point_dt.vs
share/openxray/gamedata/shaders/r1/impl_spot.vs
share/openxray/gamedata/shaders/r1/impl_spot_dt.vs
share/openxray/gamedata/shaders/r1/lmap.ps
share/openxray/gamedata/shaders/r1/lmap.vs
share/openxray/gamedata/shaders/r1/lmap_dt.ps
share/openxray/gamedata/shaders/r1/lmap_dt.vs
share/openxray/gamedata/shaders/r1/lmap_point.vs
share/openxray/gamedata/shaders/r1/lmap_point_dt.vs
share/openxray/gamedata/shaders/r1/lmap_spot.vs
share/openxray/gamedata/shaders/r1/lmap_spot_dt.vs
share/openxray/gamedata/shaders/r1/model_def_hq.ps
share/openxray/gamedata/shaders/r1/model_def_hq.vs
share/openxray/gamedata/shaders/r1/model_def_hq_dt.ps
share/openxray/gamedata/shaders/r1/model_def_hq_dt.vs
share/openxray/gamedata/shaders/r1/model_def_point.vs
share/openxray/gamedata/shaders/r1/model_def_point_dt.vs
share/openxray/gamedata/shaders/r1/model_def_spot.vs
share/openxray/gamedata/shaders/r1/model_def_spot_dt.vs
share/openxray/gamedata/shaders/r1/shared_dynlight.vs
share/openxray/gamedata/shaders/r1/shared_dynlight_model.vs
share/openxray/gamedata/shaders/r1/shared_dynlight_tree.vs
share/openxray/gamedata/shaders/r1/simple.vs
share/openxray/gamedata/shaders/r1/simple_point.vs
share/openxray/gamedata/shaders/r1/simple_spot.vs
share/openxray/gamedata/shaders/r1/skin.h
share/openxray/gamedata/shaders/r1/tree.vs
share/openxray/gamedata/shaders/r1/tree_s.vs
share/openxray/gamedata/shaders/r1/tree_s_dt.vs
share/openxray/gamedata/shaders/r1/tree_s_point.vs
share/openxray/gamedata/shaders/r1/tree_s_point_dt.vs
share/openxray/gamedata/shaders/r1/tree_s_spot.vs
share/openxray/gamedata/shaders/r1/tree_s_spot_dt.vs
share/openxray/gamedata/shaders/r1/tree_w.vs
share/openxray/gamedata/shaders/r1/tree_w_dt.vs
share/openxray/gamedata/shaders/r1/tree_w_point.vs
share/openxray/gamedata/shaders/r1/tree_w_point_dt.vs
share/openxray/gamedata/shaders/r1/tree_w_spot.vs
share/openxray/gamedata/shaders/r1/tree_w_spot_dt.vs
share/openxray/gamedata/shaders/r1/vert.ps
share/openxray/gamedata/shaders/r1/vert.vs
share/openxray/gamedata/shaders/r1/vert_dt.ps
share/openxray/gamedata/shaders/r1/vert_dt.vs
share/openxray/gamedata/shaders/r1/vert_point.vs
share/openxray/gamedata/shaders/r1/vert_point_dt.vs
share/openxray/gamedata/shaders/r1/vert_spot.vs
share/openxray/gamedata/shaders/r1/vert_spot_dt.vs
share/openxray/gamedata/shaders/r1/water.vs
share/openxray/gamedata/shaders/r1/waterd.vs
share/openxray/gamedata/shaders/r1/wmark.vs
share/openxray/gamedata/shaders/r1/wmark_blend.vs
share/openxray/gamedata/shaders/r1/wmark_point.vs
share/openxray/gamedata/shaders/r1/wmark_spot.vs
share/openxray/gamedata/shaders/r2/common.h
share/openxray/gamedata/shaders/r2/shared/common.h
share/openxray/gamedata/shaders/r2/skin.h
share/openxray/gamedata/shaders/r2/water.ps
share/openxray/gamedata/shaders/r2/water.vs
share/openxray/gamedata/shaders/r3/common_defines.h
share/openxray/gamedata/shaders/r3/editor.vs
share/openxray/gamedata/shaders/r3/effects_wallmark.s
share/openxray/gamedata/shaders/r3/shared/common.h
share/openxray/gamedata/shaders/r3/skin.h
share/openxray/gamedata/shaders/r3/ssao.ps
share/openxray/gamedata/shaders/r3/ssao_hdao.ps
share/openxray/gamedata/shaders/r3/ssao_hdao_new.ps
share/pixmaps/openxray_cop.png
share/pixmaps/openxray_cs.png
share/pixmaps/openxray_soc.png
