43#include "vtkCommonTransformsModule.h"
49VTK_ABI_NAMESPACE_BEGIN
88 void RotateWXYZ(
double angle,
double x,
double y,
double z)
94 this->
RotateWXYZ(angle, axis[0], axis[1], axis[2]);
98 this->
RotateWXYZ(angle, axis[0], axis[1], axis[2]);
120 void Scale(
const double s[3]) { this->
Scale(s[0], s[1], s[2]); }
121 void Scale(
const float s[3]) { this->
Scale(s[0], s[1], s[2]); }
195 return this->
Concatenation->GetNumberOfTransforms() + (this->
Input ==
nullptr ? 0 : 1);
209 if (this->
Input ==
nullptr)
213 else if (i < this->
Concatenation->GetNumberOfPreTransforms())
217 else if (i > this->
Concatenation->GetNumberOfPreTransforms())
223 t = this->
Input->GetInverse();
243 orient[0] =
static_cast<float>(temp[0]);
244 orient[1] =
static_cast<float>(temp[1]);
245 orient[2] =
static_cast<float>(temp[2]);
270 wxyz[0] =
static_cast<float>(temp[0]);
271 wxyz[1] =
static_cast<float>(temp[1]);
272 wxyz[2] =
static_cast<float>(temp[2]);
273 wxyz[3] =
static_cast<float>(temp[3]);
293 pos[0] =
static_cast<float>(temp[0]);
294 pos[1] =
static_cast<float>(temp[1]);
295 pos[2] =
static_cast<float>(temp[2]);
316 scale[0] =
static_cast<float>(temp[0]);
317 scale[1] =
static_cast<float>(temp[1]);
318 scale[2] =
static_cast<float>(temp[2]);
368 if (this->
Stack ==
nullptr)
384 if (this->
Stack ==
nullptr)
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
void MultiplyPoint(const float in[4], float out[4])
Multiply a homogeneous coordinate by this matrix, i.e.
double Element[4][4]
The internal data is public for historical reasons. Do not use!
vtkTypeUInt32 vtkMTimeType
#define VTK_SIZEHINT(...)