VTK  9.6.1
vtkOpenXRRenderWindow.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
32
33#ifndef vtkOpenXRRenderWindow_h
34#define vtkOpenXRRenderWindow_h
35
36#include "vtkRenderingOpenXRModule.h" // For export macro
37#include "vtkVRRenderWindow.h"
38
39#include "vtkEventData.h" // for method sig
40
41#include <array> // array
42#include <memory> // unique_ptr
43#include <string> // string
44
45VTK_ABI_NAMESPACE_BEGIN
46
47class vtkMatrix4x4;
49
50class VTKRENDERINGOPENXR_EXPORT vtkOpenXRRenderWindow : public vtkVRRenderWindow
51{
52public:
55
60
64 void AddRenderer(vtkRenderer*) override;
65
70 void StereoUpdate() override;
71
76 void StereoMidpoint() override;
77
82 void StereoRenderComplete() override;
83
88 void Render() override;
89
96 void Initialize() override;
97
103 void Finalize() override;
104
108 const char* ReportCapabilities() override { return "OpenXR System"; }
109
113 bool GetSizeFromAPI() override;
114
120 vtkTypeBool GetEventPending() override { return 0; }
121
125 void SetModelActiveState(const int hand, bool state) { this->ModelsActiveState[hand] = state; }
126
127 uint32_t GetDeviceHandleForOpenXRHandle(uint32_t index);
129
135 void UpdateHMDMatrixPose() override;
136
140 void RenderModels() override;
141
145 std::string& GetCurrentInteractionProfile(uint32_t);
146 void SetCurrentInteractionProfile(uint32_t, const std::string& profile);
147
149
155 void SetModelsManifestDirectory(const std::string& path);
157
159
178 vtkSetMacro(UseDepthExtension, bool);
179 vtkGetMacro(UseDepthExtension, bool);
181
183
196 vtkSetMacro(EnableSceneUnderstanding, bool);
197 vtkGetMacro(EnableSceneUnderstanding, bool);
199
211
212protected:
215
216 // Create one framebuffer per view
217 bool CreateFramebuffers(uint32_t viewCount = 2) override;
218
220 void RenderFramebuffer(FramebufferDesc& framebufferDesc) override;
221
222 virtual void RenderOneEye(uint32_t eye);
223
225
226 // Store if a model is active or not here as openxr do not have a concept
227 // of active/inactive controller
228 std::array<bool, 2> ModelsActiveState = { true, true };
229
230private:
232 void operator=(const vtkOpenXRRenderWindow&) = delete;
233
234 class vtkInternals;
235 std::unique_ptr<vtkInternals> Internal;
236
237 bool UseDepthExtension = false;
238 bool EnableSceneUnderstanding = false;
239};
240
241VTK_ABI_NAMESPACE_END
242#endif
243// VTK-HeaderTest-Exclude: vtkOpenXRRenderWindow.h
represent and manipulate 4x4 transformation matrices
Allocate and hold a VTK object.
Definition vtkNew.h:58
OpenXR rendering window.
std::string & GetModelsManifestDirectory()
Get/Set a custom path to look for the controllers models.
static vtkOpenXRRenderWindow * New()
vtkOpenXRSceneObserver * GetSceneObserver()
Returns scene observer associated with this window.
void SetModelsManifestDirectory(const std::string &path)
Get/Set a custom path to look for the controllers models.
void SetCurrentInteractionProfile(uint32_t, const std::string &profile)
void RenderFramebuffer(FramebufferDesc &framebufferDesc) override
void Render() override
Overridden to not release resources that would interfere with an external application's rendering.
void StereoUpdate() override
Update the system, if needed, due to stereo rendering.
std::array< bool, 2 > ModelsActiveState
~vtkOpenXRRenderWindow() override
virtual void RenderOneEye(uint32_t eye)
std::string & GetCurrentInteractionProfile(uint32_t)
Get/Set the current interaction profile for a hand.
bool BindTextureToFramebuffer(FramebufferDesc &framebufferDesc)
vtkTypeBool GetEventPending() override
Check to see if a mouse button has been pressed or mouse wheel activated.
void AddRenderer(vtkRenderer *) override
Add a renderer to the list of renderers.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
bool CreateFramebuffers(uint32_t viewCount=2) override
void Finalize() override
Finalize the rendering window.
vtkRenderWindowInteractor * MakeRenderWindowInteractor() override
Create an interactor to control renderers in this window.
void UpdateHMDMatrixPose() override
Update the HMD pose based on hardware pose and physical to world transform.
void StereoRenderComplete() override
Handles work required once both views have been rendered when using stereo rendering.
void SetModelActiveState(const int hand, bool state)
Set the active state (active: true / inactive: false) of the specified hand.
void Initialize() override
Initialize the rendering window.
uint32_t GetDeviceHandleForOpenXRHandle(uint32_t index)
vtkEventDataDevice GetDeviceForOpenXRHandle(uint32_t ohandle)
vtkNew< vtkMatrix4x4 > TempMatrix4x4
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
bool GetSizeFromAPI() override
Get size of render window from OpenXR.
void RenderModels() override
Render the controllers.
vtkOpenXRSceneObserver is a wrapper around OpenXR scene understanding extensions
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
Definition vtkRenderer.h:64
int vtkTypeBool
Definition vtkABI.h:64
vtkEventDataDevice
platform-independent event data structures
#define VTK_NEWINSTANCE