VTK  9.6.1
vtkInteractorStyle.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
88
89#ifndef vtkInteractorStyle_h
90#define vtkInteractorStyle_h
91
93#include "vtkRenderingCoreModule.h" // For export macro
94#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
95
96// Motion flags
97
98#define VTKIS_START 0
99#define VTKIS_NONE 0
100
101#define VTKIS_ROTATE 1
102#define VTKIS_PAN 2
103#define VTKIS_SPIN 3
104#define VTKIS_DOLLY 4
105#define VTKIS_ZOOM 5
106#define VTKIS_USCALE 6
107#define VTKIS_TIMER 7
108#define VTKIS_FORWARDFLY 8
109#define VTKIS_REVERSEFLY 9
110#define VTKIS_TWO_POINTER 10
111#define VTKIS_CLIP 11
112#define VTKIS_PICK 12 // perform a pick at the last location
113#define VTKIS_LOAD_CAMERA_POSE 13 // iterate through saved camera poses
114#define VTKIS_POSITION_PROP 14 // adjust the position, orientation of a prop
115#define VTKIS_EXIT 15 // call exit callback
116#define VTKIS_TOGGLE_DRAW_CONTROLS 16 // draw device controls helpers
117#define VTKIS_MENU 17 // invoke an application menu
118#define VTKIS_GESTURE 18 // touch interaction in progress
119#define VTKIS_ENV_ROTATE 19 // rotate the renderer environment texture
120#define VTKIS_GROUNDMOVEMENT 20 // horizontal movement according to the 4 directions
121#define VTKIS_ELEVATION 21 // vertical movement (up and down)
122#define VTKIS_TELEPORTATION 22 // teleportation (move instantly between two positions)
123
124#define VTKIS_ANIM_OFF 0
125#define VTKIS_ANIM_ON 1
126
127VTK_ABI_NAMESPACE_BEGIN
128class vtkActor2D;
129class vtkActor;
131class vtkEventData;
133class vtkOutlineSource;
135class vtkProp3D;
136class vtkProp;
137class vtkStringArray;
139
140class VTKRENDERINGCORE_EXPORT VTK_MARSHALAUTO vtkInteractorStyle : public vtkInteractorObserver
141{
142public:
149
151 void PrintSelf(ostream& os, vtkIndent indent) override;
152
158 void SetInteractor(vtkRenderWindowInteractor* interactor) override;
159
168 void SetEnabled(int) override;
169
171
183
189 void FindPokedRenderer(int, int);
190
192
195 vtkGetMacro(State, int);
197
199
202 vtkGetMacro(UseTimers, vtkTypeBool);
203 vtkSetMacro(UseTimers, vtkTypeBool);
204 vtkBooleanMacro(UseTimers, vtkTypeBool);
206
208
214 vtkSetClampMacro(TimerDuration, unsigned long, 1, 100000);
215 vtkGetMacro(TimerDuration, unsigned long);
217
219
224 vtkBooleanMacro(HandleObservers, vtkTypeBool);
226
230 virtual void OnMouseMove() {}
231 virtual void OnLeftButtonDown() {}
232 virtual void OnLeftButtonUp() {}
233 virtual void OnMiddleButtonDown() {}
234 virtual void OnMiddleButtonUp() {}
235 virtual void OnRightButtonDown() {}
236 virtual void OnRightButtonUp() {}
237 virtual void OnLeftButtonDoubleClick() {}
239 virtual void OnRightButtonDoubleClick() {}
240 virtual void OnMouseWheelForward() {}
241 virtual void OnMouseWheelBackward() {}
242 virtual void OnMouseWheelLeft() {}
243 virtual void OnMouseWheelRight() {}
244 virtual void OnFourthButtonDown() {}
245 virtual void OnFourthButtonUp() {}
246 virtual void OnFifthButtonDown() {}
247 virtual void OnFifthButtonUp() {}
248
252 virtual void OnMove3D(vtkEventData*) {}
253 virtual void OnButton3D(vtkEventData*) {}
254 virtual void OnPick3D(vtkEventData*) {}
255 virtual void OnClip3D(vtkEventData*) {}
256 virtual void OnSelect3D(vtkEventData*) {}
257 virtual void OnMenu3D(vtkEventData*) {}
258 virtual void OnNextPose3D(vtkEventData*) {}
261 virtual void OnElevation3D(vtkEventData*) {}
262
267 void OnChar() override;
268
269 // OnKeyDown is triggered by pressing any key (identical to OnKeyPress()).
270 // An empty implementation is provided. The behavior of this function should
271 // be specified in the subclass.
272 virtual void OnKeyDown() {}
273
274 // OnKeyUp is triggered by releasing any key (identical to OnKeyRelease()).
275 // An empty implementation is provided. The behavior of this function should
276 // be specified in the subclass.
277 virtual void OnKeyUp() {}
278
279 // OnKeyPress is triggered by pressing any key (identical to OnKeyDown()).
280 // An empty implementation is provided. The behavior of this function should
281 // be specified in the subclass.
282 virtual void OnKeyPress() {}
283
284 // OnKeyRelease is triggered by pressing any key (identical to OnKeyUp()).
285 // An empty implementation is provided. The behavior of this function should
286 // be specified in the subclass.
287 virtual void OnKeyRelease() {}
288
292 virtual void OnExpose() {}
293 virtual void OnConfigure() {}
294 virtual void OnEnter() {}
295 virtual void OnLeave() {}
296
301 virtual void OnTimer();
302
309 virtual void Rotate() {}
310 virtual void Spin() {}
311 virtual void Pan() {}
312 virtual void Dolly() {}
313 virtual void Zoom() {}
314 virtual void UniformScale() {}
315 virtual void EnvironmentRotate() {}
316
320 virtual void OnStartSwipe() {}
321 virtual void OnSwipe() {}
322 virtual void OnEndSwipe() {}
323 virtual void OnStartPinch() {}
324 virtual void OnPinch() {}
325 virtual void OnEndPinch() {}
326 virtual void OnStartRotate() {}
327 virtual void OnRotate() {}
328 virtual void OnEndRotate() {}
329 virtual void OnStartPan() {}
330 virtual void OnPan() {}
331 virtual void OnEndPan() {}
332 virtual void OnTap() {}
333 virtual void OnLongTap() {}
334
336
339 virtual void StartState(int newstate);
340 virtual void StopState();
342
344
347 virtual void StartAnimate();
348 virtual void StopAnimate();
349 virtual void StartRotate();
350 virtual void EndRotate();
351 virtual void StartZoom();
352 virtual void EndZoom();
353 virtual void StartPan();
354 virtual void EndPan();
355 virtual void StartSpin();
356 virtual void EndSpin();
357 virtual void StartDolly();
358 virtual void EndDolly();
359 virtual void StartUniformScale();
360 virtual void EndUniformScale();
361 virtual void StartTimer();
362 virtual void EndTimer();
363 virtual void StartTwoPointer();
364 virtual void EndTwoPointer();
365 virtual void StartGesture();
366 virtual void EndGesture();
367 virtual void StartEnvRotate();
368 virtual void EndEnvRotate();
370
377 virtual void OnDropLocation(double* vtkNotUsed(position)) {}
378
384 virtual void OnDropFiles(vtkStringArray* vtkNotUsed(filePaths)) {}
385
387
393 virtual void HighlightProp(vtkProp* prop);
394 virtual void HighlightActor2D(vtkActor2D* actor2D);
395 virtual void HighlightProp3D(vtkProp3D* prop3D);
397
399
403 vtkSetVector3Macro(PickColor, double);
404 vtkGetVectorMacro(PickColor, double, 3);
406
408
413 vtkSetMacro(MouseWheelMotionFactor, double);
414 vtkGetMacro(MouseWheelMotionFactor, double);
416
418
423 vtkGetObjectMacro(TDxStyle, vtkTDxInteractorStyle);
425 virtual void SetTDxStyle(vtkTDxInteractorStyle* tdxStyle);
427
431 void DelegateTDxEvent(unsigned long event, void* calldata);
432
433protected:
436
440 static void ProcessEvents(
441 vtkObject* object, unsigned long event, void* clientdata, void* calldata);
442
443 // Keep track of current state
444 int State;
446
447 // Should observers be handled here, should we fire timers
450 int TimerId; // keep track of the timers that are created/destroyed
451
453
454 // For picking and highlighting props
461 int PropPicked; // bool: prop picked?
462 double PickColor[3]; // support 2D picking
464
465 // Control the timer duration
466 unsigned long TimerDuration; // in milliseconds
467
468 // Forward events to the RenderWindowInteractor
470
472
473private:
474 vtkInteractorStyle(const vtkInteractorStyle&) = delete;
475 void operator=(const vtkInteractorStyle&) = delete;
476};
477
478VTK_ABI_NAMESPACE_END
479#endif
a actor that draws 2D data
Definition vtkActor2D.h:36
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:42
supports function callbacks
a simple event forwarder command
a simple class to control print indentation
Definition vtkIndent.h:29
virtual void StopAnimate()
Interaction mode entry points used internally.
vtkPolyDataMapper * OutlineMapper
virtual void OnFifthButtonUp()
virtual void OnMove3D(vtkEventData *)
Generic 3D event bindings can be overridden in subclasses.
virtual void OnMouseWheelBackward()
virtual void OnLeftButtonDoubleClick()
virtual void OnMiddleButtonDown()
void SetEnabled(int) override
Turn on/off this interactor.
virtual void StartEnvRotate()
Interaction mode entry points used internally.
virtual void HighlightProp(vtkProp *prop)
When picking successfully selects an actor, this method highlights the picked prop appropriately.
virtual void EndUniformScale()
Interaction mode entry points used internally.
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
virtual void OnStartSwipe()
gesture based events
virtual void StartPan()
Interaction mode entry points used internally.
vtkEventForwarderCommand * EventForwarder
virtual void StartTimer()
Interaction mode entry points used internally.
virtual void OnRightButtonDown()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
void DelegateTDxEvent(unsigned long event, void *calldata)
Called by the callback to process 3DConnexion device events.
virtual void EndDolly()
Interaction mode entry points used internally.
virtual void OnKeyPress()
virtual void HighlightProp3D(vtkProp3D *prop3D)
When picking successfully selects an actor, this method highlights the picked prop appropriately.
virtual void UniformScale()
virtual void OnExpose()
These are more esoteric events, but are useful in some cases.
virtual void OnRightButtonUp()
virtual void OnStartPinch()
virtual void StartGesture()
Interaction mode entry points used internally.
virtual void OnEndPinch()
virtual void OnStartRotate()
virtual void OnMouseWheelRight()
virtual void OnConfigure()
virtual void OnLeftButtonDown()
virtual void EndPan()
Interaction mode entry points used internally.
unsigned long TimerDuration
virtual void OnMouseWheelForward()
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Main process event method.
virtual void OnFourthButtonUp()
virtual void HighlightActor2D(vtkActor2D *actor2D)
When picking successfully selects an actor, this method highlights the picked prop appropriately.
virtual void OnMiddleButtonUp()
virtual void EndGesture()
Interaction mode entry points used internally.
void SetInteractor(vtkRenderWindowInteractor *interactor) override
Set/Get the Interactor wrapper being controlled by this object.
virtual void OnMenu3D(vtkEventData *)
virtual void StartState(int newstate)
utility routines used by state changes
virtual void OnPick3D(vtkEventData *)
virtual void EnvironmentRotate()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void OnElevation3D(vtkEventData *)
virtual void OnRightButtonDoubleClick()
virtual void OnFifthButtonDown()
virtual void OnDropFiles(vtkStringArray *filePaths)
When files are dropped on the render window.
virtual void EndTwoPointer()
Interaction mode entry points used internally.
virtual void OnTimer()
OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses.
virtual void OnPositionProp3D(vtkEventData *)
virtual void StartUniformScale()
Interaction mode entry points used internally.
virtual void OnStartPan()
vtkOutlineSource * Outline
virtual void SetTDxStyle(vtkTDxInteractorStyle *tdxStyle)
3Dconnexion device interactor style.
virtual void OnEndSwipe()
virtual void OnViewerMovement3D(vtkEventData *)
vtkRenderer * PickedRenderer
virtual void OnEndRotate()
virtual void OnClip3D(vtkEventData *)
virtual void StartZoom()
Interaction mode entry points used internally.
virtual void OnMouseWheelLeft()
virtual void StartSpin()
Interaction mode entry points used internally.
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.
virtual void EndEnvRotate()
Interaction mode entry points used internally.
virtual void OnKeyRelease()
void FindPokedRenderer(int, int)
When an event occurs, we must determine which Renderer the event occurred within, since one RenderWin...
virtual void StopState()
utility routines used by state changes
virtual void EndSpin()
Interaction mode entry points used internally.
virtual void EndTimer()
Interaction mode entry points used internally.
virtual void EndZoom()
Interaction mode entry points used internally.
virtual void OnLeftButtonUp()
virtual void OnNextPose3D(vtkEventData *)
virtual void StartTwoPointer()
Interaction mode entry points used internally.
virtual void OnButton3D(vtkEventData *)
virtual void StartDolly()
Interaction mode entry points used internally.
virtual void StartRotate()
Interaction mode entry points used internally.
virtual void StartAnimate()
Interaction mode entry points used internally.
virtual void OnMiddleButtonDoubleClick()
virtual void OnSelect3D(vtkEventData *)
virtual void OnDropLocation(double *position)
When the mouse location is updated while dragging files.
vtkTDxInteractorStyle * TDxStyle
virtual void OnFourthButtonDown()
void OnChar() override
OnChar is triggered when an ASCII key is pressed.
virtual void EndRotate()
Interaction mode entry points used internally.
vtkTypeBool AutoAdjustCameraClippingRange
create wireframe outline around bounding box
map vtkPolyData to graphics primitives
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:40
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:50
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
Definition vtkRenderer.h:64
a vtkAbstractArray subclass for strings
provide 3DConnexion device event-driven interface to the rendering window
int vtkTypeBool
Definition vtkABI.h:64
#define VTK_MARSHAL_EXCLUDE_REASON_IS_REDUNDANT
#define VTK_MARSHAL_EXCLUDE_REASON_IS_INTERNAL
#define VTK_MARSHALAUTO
#define VTK_MARSHALEXCLUDE(reason)