DAB(6)

DAB(6) | Games Manual | DAB(6)

# NAME

`dab` —
Dots and Boxes game

# SYNOPSIS

`dab` | [`-aw`] [`-n` ngames] [`-p` ⟨c|h⟩⟨c|h⟩] [xdim [ydim]]

# DESCRIPTION

`dab` is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the fourth and final border of a box gets the point for the box and has another turn.

The keys used are the vi keys: `k` for up, `j` for down, `h` for left, and `l` for right. To switch between even and odd rows, use one of the following keys: `u` (diagonal right up), `y` (diagonal left up), `b` (diagonal left down), `n` (diagonal right down); ⟨`space`⟩ sets a new border, `CTRL-L` and `CTRL-R` redraw the screen, and `q` quits the game.

Supported options are:

`-a`
  Don't use the alternate character set.
`-n` ngames
  ngames games will be played. (Especially useful in `-p` cc mode.)
`-p` ⟨c|h⟩⟨c|h⟩
  Select which of the two players is a human or a computer. The first argument is the first player; `c` stands for computer and `h` for human.
`-w`
  Wait for a character press between games.

xdim and ydim define the size of the board in the x and y dimensions. If the dimensions specified are `0` then the maximum dimensions for the size of the screen are used.

# SEE ALSO

Elwyn R. Berlekamp, The Dots and Boxes Game: Sophisticated Child's Play, A K Peters, http://www.akpeters.com/book.asp?bID=111, 2000.

# AUTHORS

Christos Zoulas ⟨christos@NetBSD.org⟩

October 7, 2012 | NetBSD 9.5