Short: Early engine demo for a Grand Theft Auto clone Author: ram8@le.ac.uk (Richard Munn) Uploader: ram8 le ac uk (Richard Munn) Type: game/misc Requires: OS3.0+, guigfx.library, render.library, v42 24bit datatypes, jpeg datatype Architecture: m68k-amigaos This is a very basic demo of an engine similar to that of the DNA Design game "Grand Theft Auto". All code and graphics in this archive is my own work, and contains nothing derived from the aforementioned game. It is playable in the sense that you a steer the car with the mouse (moving the mouse left and right steers, pushing the mouse forward makes you go faster, and moving it down makes it go slower) When you run the game, an ASL screenmode requester will open. Idealy you should select a HiColour graphics card screenmode (i.e. 16kcolours+), but it will run on any screenmode at depth (even on a 2 colour ECS screen!!). I also recomend a resolution no higher than 320*240, since even on an 060, the framerate can get jerky at anything higher. Please visit http://come.to/ramtronics for more information.